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Compatibility: | Fury of Hellfire (6.2) |
Updated: | 07-26-15 05:22 PM |
Created: | 11-06-09 05:47 AM |
Downloads: | 16,532 |
Favorites: | 35 |
MD5: | |
Categories: | Graphical Compilations, Minimalistic Compilations |
INTRO:
Blizzard UI replacement. Tried to keep the UI as close to Blizzard's as I could and still make adjustments.INSTALL:
1. Open World of Warcraft Folder.ADDONS:
2. Back up "Interface" folder.
3. Delete "Interface" folder in World of Warcraft folder.
4. Download SasUI.
5. Save the zip-file to the Desktop.
6. Copy "Interface" folder to World of Warcraft.
7. Start World of Warcraft.
8. Login to a Server.
RESOURCES:
Action Bar Saver
Aurora
Aurora: Missing Textures
Aurora RaidManager
BaudErrorFrame (Fan Update) -- lua error tracker
Kui Nameplates
SmartTabTarget
Zork AddOns embeddedZork AddOns non-embedded
rActionBarStyler
rActionButtonStyler
rChat
rCombatText
rDamageFont
rErrors
rInfostrings
rMinimap
rPlayerPowerBarAlt
rTooltipOther AddOns embedded
rBuffFrameStyler
rFilter3
rLibSasUI
DKimproved -- Soul Reaper execute helper, based on xanShadowBurn
ncImprovedMerchant
SpellAlert Timer
tullaRange
xanAutoMail
xCT
See Picture 3// ==== FAQ: ==== \\
config.luaAlso most of the frames are drag able via the slash commands.positions of frames can be changed.
1. Hit escape-key ingame.Chat:
2. Click Settings Tab.
3. Goto Advanced Tab.
4. Check/Uncheck UI Scale.
5. If checked move the slider to desired scaling.
6. Click Accept. If scaling is correct then congrats you are done, if not continue to step 7.
7. Go back to step 5 until scaling fits.
1. Right-click the chat-tab.Extra Art:
2. Unlock the chat and move it around until comfortable.
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Gorunnus |
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10-19-11, 06:46 PM | |||
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Code:
castbar = { show = true, latency = true, texture = "Interface\\AddOns\\rTextures\\statusbar5", scale = 1, SetSize(x,y), color = { bar = { r = 0.15, g = 0.15, b = 0.15, a = 1, }, bg = { r = 0.96, g = 0.7, b = 0, a = 1, }, }, pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 0, y = 85 }, }, 2. ActionBars --
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Sasenna |
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Gorunnus |
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samvx |
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09-22-11, 03:04 PM | ||
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Re: buff & debuff size
Tamazuru,
If you only want that to occur your priest I recommend looking at the included addons, rFilter3 and SpellID. rFilter3 has the ability to show buffs or debuffs for 1 character or class at a time. The one included has examples of a Deathknight and Warlock configuration. To modify rFilter3: 1. Open rFilter3 folder. (World of Warcraft\Interface\AddOns\rFilter3) 2. Open config.lua with Notepad++. 3. Create code for a priest. Code:
if player_class == "CLASSNAMEHERE" then cfg.rf3_BuffList = { [1] = { spellid = spellID number, -- Description of Spell spelllist = { --check a list instead because other classes can do the same [1] = spellID number, [2] = spellID number, [3] = spellID number, [4] = spellID number, }, size = 24, pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 140, y = 75 }, -- Location of icon to appear unit = "player", -- Tracks only player buffs. Set to target to track non-player buffs. ismine = false, -- Set to true to only check for your own buffs. desaturate = true, alpha = { -- Visibilty use 0 - 1. i.e. 0.1, 0.2, 0.2 ... 1 found = { frame = 1, icon = 1, }, not_found = { frame = 0.4, icon = 0.6, }, }, }, } -- Debuff List cfg.rf3_DebuffList = { [1] = { -- Change the Number to whichever number currently using. i.e. 1, 2, 3 .. etc spellid = spellID number, -- Description of Spell size = 36, -- Size of Icon pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -56, y = 230 }, -- Location of icon to appear unit = "target", ismine = true, -- Set to false to check for other playes in party/raid. desaturate = true, alpha = { -- Visibilty use 0 - 1. i.e. 0.1, 0.2, 0.2 ... 1 found = { frame = 1, icon = 1, }, not_found = { frame = 0, icon = 0, }, }, }, } --CooldownList cfg.rf3_CooldownList = { [1] = { -- Change the Number to whichever number currently using. i.e. 1, 2, 3 .. etc spellid = spellID number, -- Description of Spell pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -140, y = 75 }, -- Location of icon to appear size = 24, -- Size of Icon unit = "target", desaturate = true, alpha = { -- Visibilty use 0 - 1. i.e. 0.1, 0.2, 0.2 ... 1 cooldown = { frame = 1, icon = 0.6, }, no_cooldown = { frame = 1, icon = 1, }, }, }, } end Code:
if player_class == "PRIEST" then -- Buff List cfg.rf3_BuffList = { [1] = { spellid = 79105, -- Power Word: Fortitude spelllist = { --check a list instead because other classes can do the same [1] = 79104, -- Power Word: Fortitude outside party [2] = 469, -- Commanding Shout [3] = 6307, -- Blood Pact [4] = 90364, -- Qiraji Fortitude }, size = 24, pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 140, y = 75 }, -- Location of icon to appear unit = "player", -- Tracks only player buffs. Set to target to track non-player buffs. ismine = false, -- Set to true to only check for your own buffs. desaturate = true, alpha = { -- Visibilty use 0 - 1. i.e. 0.1, 0.2, 0.2 ... 1 found = { frame = 1, icon = 1, }, not_found = { frame = 0.4, icon = 0.6, }, }, }, } -- Debuff List cfg.rf3_DebuffList = { [1] = { spellid = 1715, -- Hamstring spelllist = { --check a list instead because other classes can do the same [1] = 1715, -- Hamstring 50% [2] = 18223, -- Curse of Exhaustion 50% [3] = 3409, -- Crippling Poison 70% [4] = 51583, -- Blade Twisting 50% [5] = 63311, -- Shadow Snare 70% [6] = 2974, -- Wingclip 50% [7] = 45524, -- Chains of Ice 60% [8] = 80019, -- Frost Trap 50% [9] = 5116, -- Concussive Shot 50% [10] = 116, -- Frostbolt 40% [11] = 120, -- Cone of Cold 60% [12] = 11113, -- Blast Wave 60% [13] = 31589, -- Slow 60% [14] = 15407, -- Mind Flay 50% [15] = 26679, -- Deadly Throw 50% [16] = 8056, -- Frost Shock 50% [17] = 2484, -- Earthbind Totem 50% [18] = 12323, -- Piercing Howl 50% [19] = 60947, -- Nightmare 30% [20] = 68766, -- Desecration }, size = 48, pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 185, y = 245 }, -- Location of icon to appear unit = "target", -- Tracks only target buffs. Set to player to track only your buffs. ismine = false, -- Set to true to only check for your own buffs. desaturate = true, alpha = { -- Visibilty use 0 - 1. i.e. 0.1, 0.2, 0.2 ... 1 found = { frame = 1, icon = 1, }, not_found = { frame = 0, icon = 0, }, }, }, } --CooldownList cfg.rf3_CooldownList = { [1] = { -- Change the Number to whichever number currently using. i.e. 1, 2, 3 .. etc spellid = 62618, -- Power Word; Barrier pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -140, y = 75 }, -- Location of icon to appear size = 24, -- Size of Icon unit = "target", desaturate = true, alpha = { -- Visibilty use 0 - 1. i.e. 0.1, 0.2, 0.2 ... 1 cooldown = { frame = 1, icon = 0.6, }, no_cooldown = { frame = 1, icon = 1, }, }, }, } end 5. Open/Reload UI WoW. Hope this helps, ~Sas
Last edited by Sasenna : 09-22-11 at 03:10 PM.
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Sasenna |
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09-21-11, 03:13 PM | |
A Kobold Labourer
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buff & debuff size
Hi
Sasenna first of all I want to congratulate you for this exquisite add-on. I am very fond of it. Second I would like to know if I can modify the size of the priest buff and debuffs since I`m healing I am very interested how much time does my shield last. I know this is a n00b question, but if you could find the time to guide I would highly appreciate it! Thank you in advance. |
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tamazuru |
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09-21-11, 01:56 PM | |
A Kobold Labourer
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Colipe |
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09-18-11, 08:00 PM | ||
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Re: Re: Unitframe Icon
samvx,
I am going to try and answer you, hopefully I am understanding correctly. I included in this one rFilter3 with my code changes to it. Meaning it will show slowing icons over the target and slow debuffs over the player frame. Each one is for the respected frame it is over. Also DK/Warlock both will have icons between the frames slightly above the target of target frame. if you do not like these the addon is called rFilter3, either edit it notepad++ or just disable it. Hopefully that is what you were referring to. ~Sas
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Sasenna |
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09-18-11, 02:37 PM | ||
A Kobold Labourer
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Re: Re: Unitframe Icon
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Colipe |
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09-18-11, 09:09 AM | ||
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Re: Unitframe Icon
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samvx |
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09-18-11, 08:58 AM | |
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Unitframe Icon
I like tha UI... plz tell me... the unitframe "icon" addon...ty
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samvx |
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09-18-11, 05:38 AM | ||
A Kobold Labourer
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Re: Re: huh?
LOL Ignore that dumbnuts, he doesn't read the descriptions very much,,, The town is 3 miles back that way... ROFL |
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DynamicCreations |
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09-18-11, 03:41 AM | ||
A Kobold Labourer
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Re: huh?
PS: Good job Sasenna as always. |
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Colipe |
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09-18-11, 01:47 AM | |
A Defias Bandit
Forum posts: 3
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huh?
is this addon a joke? cause looks like u just took the roth diablo ui package and copy pasted it....................
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twopro |
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09-18-11, 01:22 AM | |
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Sorry about the wait.
I did not have internet for the past 3 months, therefore was unable to update the addon set.
It has been updated to WoW Patch 4.2.2. A couple changes/additions have been made. 1. Player pet frame has now been moved to just above the player frame, centered on the Topleft of the frame. 2. Orbs can now be toggled on or off. To do so: a. Open World of Warcraft\Interface\AddOns\oUF_Diablo\config.lua with notepad++. b. Find: Code:
--------------------------------------------- -- // CONFIG // -- --------------------------------------------- cfg.orb_function = false --true/false Turns on/off the orb function. c. reloadui Hope you enjoy this belated update. ~Sas |
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Sasenna |
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