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Updated: | 09-30-07 10:23 PM |
Created: | unknown |
Downloads: | 3,876 |
Favorites: | 32 |
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=== BETA ===
School is my stab at creating a tradeskill related addon. After you've visited a Trainer it will remember what he can teach you, and provide you with feedback when you can learn the next skill/spell/recipe.
Additional features:
* Cartography_Notes
School will add a note to where you can find the trainer.
* FuBar plugin
Very basic FuBar plugin
It still needs some User Interface updates, but should be usable in it's current state. For anybody brave enough, please feel free to test it and let me know how it went.
School's Wiki page can be found here.
Changelog
School-r50376
* TOC
- Updated version to 20200
- Added embeds.xml
- Added modules.xml
School-r24649
* TOC
-- Updated for 2.0.3
* Fixed SetDebugging error
-- Removed debug stuff from Toolbox. That should fix the error in School
School-r23349
* Notes
-- Fixed error with RegisterNotesDatabase
* FuBar plugin
-- Plugin should load properly now
School-r20859
* Removed LUA 5.1 checks
* FuBar plugin
-- Fixed error on line 32 when no data was found.
School-r19117
* Updated Notes
-- Should save properly now
School-r18705
* Updated FuBar plugin
-- Fixed trainers display
-- FuBar plugin is still UGLY
* Updated User Interface
-- Fixed trainers display
-- Added stats pop-up on header left-click
-- Added option to enable/disable School frame at login
* Updated Teacher
-- Added NPC locations to teacher data
-- Enabled Demon trainer code. Let's see how it goes now.
* Updated events
-- Changed a lot of the event related code.
-- School will not register for events until Student and Teacher are done loading data.
* Updated Notes
-- Fixed errors with Icons
School-r18250
* Updated CREDITS.TXT
-- Added ckknight
* Updated FuBar plugin
-- Changed display
-- Using colors to show information, ie. Cost in red = can't afford, Name in silver = already known, Name in purple = level not high enough
* Updated User Interface
-- Changed display, same as FuBar plugin
-- Show in combat and talents have to be set explicitly now
* Updated Teacher
-- Redesigned Trainer code
-- Disabled Demon trainer until I can test it properly
School-r18050
* Added Icons directory
-- Included default icon
* Updated UI
-- UI state will now be saved per character
School-r17960
* Fixed a lot of bugs
-- User interface should behave now
-- FuBar plugin updated
* Added a few features
-- UI remembers state on log/reload (open / closed)
-- Added level modifier, you can now look upto 5 levels beyond your own
* Database redesign
-- New database design
-- All trainers will unfortunately have to be visited again
-- Backup your current SCHOOL.LUA files, I'm working on a upgrade/import facility
* Added CREDITS.TXT file
-- Giving credit where it's due
* Removed external localisation file
-- Each module, include the main addon, now contains the localisation
Credits
Some bloke said: No man is an island. So true when you are a developer, there are some many people that provide help and inspiration. With this project it was no different.
* Ace2 by The Ace Development Team
* TooltipExchange by Usz
** Excellent coding, great to learn from
** User Interface design
** General coding concepts, specifically modularity
* Inflight by TotalPackage
** Cartography_Notes integration
* Beta testers
** Fyredrake (http://www.wowinterface.com/forums/member.php?u=14308)
* #wowace users
** Online support
* WowAce Wiki, Forums
** Documentation
** User feedback and suggestions
* Wow Interface
** Addon hosting
* ui.worldofwar.net
** Addon hosting
* Curse Gaming
** Addon hosting
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slate021181 |
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05-27-08, 07:03 PM | |
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Please Update for 2.4
please please update please for 2.4 patch
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A_Nolan |
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Din the Dancer |
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09-29-07, 06:12 AM | |
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Update coming?
Will there be an update? Please say: Yes, today!
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Thors Liebling |
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Kodewulf |
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11-29-06, 03:50 PM | |
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Deleted the saved variables files and then updated to the latest SVN version (r18250) which is the same as the download here.
Errors when trying to change options in the FuBar plugin (prior to visiting any trainers): School\\School.lua:422: AceEvent-2.0: Cannot unregister event "PLAYER_REGEN_DISABLED\". \"School |cffff5050(standby)|r\" is not registered with it. (when trying to disable it in FuBar) & School\\School.lua:526: attempt to index field `modules' (a nil value) (when trying to do something else). Also, the Debugging option for School via the FuBar tooltip is enabled by default (causing chat window spam). And unchecking doesn't seem to do anything; it still brings up debug messages.
Last edited by Zidomo : 11-29-06 at 03:53 PM.
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Zidomo |
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11-28-06, 04:30 AM | ||
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SirQuester |
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11-26-06, 01:27 AM | ||
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I don't use Titan, but I'll give it a shot. Can I ask if you would be willing to help test it?
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I will never forget. I will never regret. I will live my life. |
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Kodewulf |
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11-26-06, 01:25 AM | ||
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__________________
I will never forget. I will never regret. I will live my life. |
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Kodewulf |
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11-25-06, 11:49 AM | |
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Another thing to add would be a total cost of skills. I find mysekf always wondering where the total cost is to see if my character can afford to train all of the skills only to find there is no total. Oh, and a Titan plugin wouls be awesome.
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SirQuester |
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11-25-06, 05:02 AM | ||||
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Thanks for your efforts so far. |
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Zidomo |
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11-24-06, 09:30 AM | ||
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1. Why would you want to know what you can learn when you reach level 50 if you're only level 4? Or am I not understanding your request correctly? 2. Why would you want to see skills that you already know? This addon isn't a replacement for the normal trainer windows, it was created as a way to notify me when I qualify for a skill so that I can go to the nearest trainer and learn it. It was never intended to be a database of skills/spells/talents that a certain class with specific professions can learn up to level 60+. (I'm still working on that) I look forward to your feedback. I've designed School mainly for my purposes, which it suits fine, but I'm open to suggestions to allow it to grow. Thank you.
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Kodewulf |
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11-24-06, 08:59 AM | |
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r17960 (from the SVN). Went to trainers again on 39 hunter to start over from scratch (continuing on from my previous attempt with this mod, as posted in the Wowace.com forum).
Visited Hunter trainer first, then pet trainer. In both the FuBar tooltip and the School window after doing so, only the still-learnable pet skills could be accessed. Not the unknown hunter (or pet) skills. I assume the new level modifier is the only option available for looking up other skills. 5 levels ahead (max) is very limited, though. So much so, that the mod unfortunately isn't too useful here in its current form. FuBar-TrainerFu can display every skill available you don't know at any level. The ancient TrainerSkills can display already learned skills as well. Look forward to seeing how this progresses. |
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Zidomo |
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11-19-06, 02:40 AM | ||
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I don't calculate the cost based on reputation. (* /facepalm *forgot about that... lol) I'll see if I can include some code that will updated the cost every time you speak to a trainer. If the error shows up again, can you please post a bug report for me. That way I can track what's broken. I'll have a look regarding the MetaMap stuff, post a feature request so I don't forget about it. I'm busy working on a basic FuBar plugin at the moment. That should solve the problem with a missing minimap button as well. Let me know if there's anything else that pops up. Thanx
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Kodewulf |
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11-19-06, 01:39 AM | |
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Very nice addon with more functionality than TrainerSkills.
I very much like the fact that you include the cost to train beside each item. I'm guessing that's set to the highest cost and not judging by your reputation? It would be great if the mapnoting worked with MetaMap's knowledge base as well. Also, having this work with Titan Bar and FuBar would help immensely. This one is worth watching. EDIT: Tested the addon on the normal server. I got one error but can't remember what is was from exactly. Error: attempt to index local `self' (a nil value) File: Interface\AddOns\School\Modules\UI.lua Line: 635 Count: Infinite "/school ui ignorecost" can't be inputed for some reason though I'd rather see the cost myself. A minimap button would also be great to have. Looking forward to this one.
Last edited by SirQuester : 11-19-06 at 02:02 AM.
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SirQuester |
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