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CursorCastbar  Popular! (More than 5000 hits)

Version: 2.5b
by: Duugu, humfras

CursorCastBar adds circular cast bar(s) to your mouse cursor.

Cast bar, Global Cooldown Bar, Mirror Bar, Remaining cast time, Spell Name, Spell Icon, and more.

The configuration is done via the Blizzard interface options.


TO DO (in no particular order):

  • Healing Bar - incoming heal/overheal for current cast/target
  • optional focus castbar
  • optional round spell icons
  • modifier/key to temporary hide the bars or set the opacity to very low (eg in critical situations)
  • more bar layout options (start point, end point, etc)
  • text for the mirror bar


Known Bugs:
  • Bug: Mac client crashes with high-res textures. This is known a game bug within the Mac client. It happens with large textures above 512*512 pixels.
    Solution: Don't choose the high-res bar textures. Choose textures 1, 2, or 3. The game shouldn't crash with them.

--------------------------------------------------------------------------
Dear user


My WoW subscriptions end in may 2011. After more than six years playing WoW and developing addons I absolutely can't find a reason to continue. The direction Blizzard is steering with WoW is more than unfruitful.
The game is dead. It's an empty shell. A sad moment, but that's the way it is.


This means of course all of my addons are discontinued as from now. Thank you very much for using them and for providing me feedback and input. A very special thank you goes to the few people who donated for them. There would be much more and better stuff if more people would act like you. Thank you.


I hereby explicitly reject any attempts to continue, take over or reuse this addon, the addons source code, the contents or parts of it.
If you are willing and able to continue this addon I may grant you the right to do this if you contact me, ask for it, and convince me that you are able to do it in the long run.


I’m looking forward to meet everyone of you again in SWTOR.


All the best to you

Duugu

duugu[at]duugu.com


2.5b
- fixed missing Monk GCD spell

2.5
- MoP pre patch compatible
- fixed bug with special characters in spell names

2.3
- fixed lag-indicator misbehaviour on certain circumstances

2.2.9
- FIX: bug on login (esp. when shapeshifted)
- workaround for corrupted/incomplete config/SVars

2.2.8
- patch 4.2 adjustments

2.2.7
- changed GCD system to a proper one

2.2.6
- added 4 more Indicator
- code enhancements

2.2.5
- enhanced proc/cooldown check functionality

2.2.4
- added options to choose static color for: Player CastBar, GC Bar, Mirror Bar and Targe CastBar
- fixed misbehavior when "Movable" anchor is choosen

2.2.3
- change PROC and CD indicator functions to use actual duration
- added some textures (experimental)

2.2.2
- continuation by humfras
- adjustments for Patch 4.1

2.2.1
- Settings are now automatically saved within your current active profile (see Profiles/First Spec, Second Spec for current profiles).


2.2
- Options panel is now scrollable if required
- Five second bar removed.
- New option: Indicator>Invert
.....Shows the indicator if the spell is READY instead if the spell is on cooldown.
- New options tab: Profiles
.....Profiles are saved per account
.....Selected profile for first and second talent spec is saved per character
- Bug fix: Proc names with punctuation characters are now working as
.....intended (eg. Arcane Missils proc buff "Arcane Missils!")
- Bug fix: bars for channel spells should now work as expected (player and target)

2.1
- Indocators: It's now possible to specify multiple spell names (separated with ; )

2.0
- Several fixes and changes for 4.0
- Bug with hunters Steady Shot and Auto Shot fixed.
- Gobal cooldown fomular changed

1.7
- New tab: "5 Sec Bar" - Shows a bar for the 5 second rule mana regeneration (default: disabled)
- Bugfix: Hopefully solved a bug within the indicator feature

1.6
- New option: "Indicator" - Shows up to 4 indicators for user-defined different buff/debuff/proc gains or spell cooldowns.

1.5
- New option: "CastBar" > "Show Latency" - Shows the network latency within the cast bar.
- Bugfix: 'Invisible movable cast bar frame bug' fixed
- New bar textures: "High-Res thin", "High-Res thin blur"

1.4.1
- Bugfix: Minimap Button Frame not longer breaks CCB

1.4
- New options: TargetBar, TargetIcon, TargetText (these options are disabled as default)
- 3 new HighRes textures available (1024x1024 instead of 512x512 pixels)
(64x64HighResThinBorder", "64x64HighResThickBorder", and "64x64HighResBold)

1.3.2
- New option: "Direction"
- New option: "Level" to set the bars/texts drawing level

1.3.1
- Bugfix: LUA error on addon's first load fixed

1.3
- Bugfix: Unsupported characters in spell names fixed
- Removed page: "Visuals" (settings are moved to the new pages)
- New element: Spell Icon
- New element: Mirror Bar (breath, fatigue, etc.)
- New pages: "CastBar", "GCBar", "MirrorBar", "SwingBar", "SpellIcon", and "SpellText" with loads of new options
- New option "Opacity" (page "Global")
- New options "Anchor"/"Not Movable"

1.2.1
- fixed a bug with option "Show Spell Name".
- Option "Show Spell Name" is now checked as default

1.2
- New option to show the current spell as string (tab "Global") (default = off)
- New options to customize the spell string (tab "Visuals")
- Two new bar textures (bold-sharp and bold-blur)
- Separate bar textures for cast bar and gc bar

1.1
- better cast bar texture + optional (blur) texture
- support for totem/rogue/druid 1 second global cooldown
- option to move cast time number
- options to show cast bar/global cooldown bar individually
- option to scale bars and number individually
- option to hide the default Blizzard cast bar

1.0
- Inital version
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Unread 07-18-18, 08:35 AM  
Iglio
A Kobold Labourer

Forum posts: 0
File comments: 2
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Originally Posted by Aisenfaire
Try https://wow.curseforge.com/projects/gcd-continued to tide you over while you wait for this one to be updated. I've been using it and it's been working without any issues till now.
Not a fan of this one. The layout is difficult to read on-the-fly.

8.0 Seems to have broken CCB entirely, even with humfras' DM help. Sad times
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Unread 03-03-18, 05:38 PM  
Aisenfaire
A Murloc Raider

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Originally Posted by Iglio
Is this completely dead now? Sorry, it's just my favorite castbar by far. So much utility for healers, too.
Even without the core rewrite to Ace, just fixing the battleground menu queue button error would be lovely. Trying to hold out as long as possible before switching to boring static bars like Gnosis
Try https://wow.curseforge.com/projects/gcd-continued to tide you over while you wait for this one to be updated. I've been using it and it's been working without any issues till now.
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Unread 11-10-17, 03:24 AM  
humfras
A Flamescale Wyrmkin
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Originally Posted by Iglio
Is this completely dead now? Sorry, it's just my favorite castbar by far. So much utility for healers, too.
Even without the core rewrite to Ace, just fixing the battleground menu queue button error would be lovely. Trying to hold out as long as possible before switching to boring static bars like Gnosis
Well, it's not dead but it's not rewritten either.

I did the basics years ago and then never had enough time to finish it.

This is what 1.5 jobs and studying does to someone

I'll send you a PM with further details.
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Unread 10-20-17, 12:10 PM  
Iglio
A Kobold Labourer

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Is this completely dead now? Sorry, it's just my favorite castbar by far. So much utility for healers, too.
Even without the core rewrite to Ace, just fixing the battleground menu queue button error would be lovely. Trying to hold out as long as possible before switching to boring static bars like Gnosis
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Unread 09-28-16, 05:58 AM  
humfras
A Flamescale Wyrmkin
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Originally Posted by jedaiaenieron
Hello, I'd just like to say that this Addon has been a huge help to me in maximizing my healing by keeping my cast bar and latency right at my point of view. It is still somewhat functional, but I'd like to help anyway i can in bringing it back to life. Do you intend to to update this addon?
I just started working on it again 2 days ago because I was invited to play by some of my friends.
The last years were a bit rough for me and I couldn't spend any time or money on playing.

My old plan was to transfer CCB to Ace and make it more modular.
Which basically means a rewrite.

As soon as I finish building the core, it should be working almost immediately.

I tested quite some 2D and 3D castbar visualizations but I wont implement those from the start.
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Last edited by humfras : 09-28-16 at 05:59 AM.
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Unread 09-27-16, 01:28 PM  
jedaiaenieron
A Kobold Labourer

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Hello, I'd just like to say that this Addon has been a huge help to me in maximizing my healing by keeping my cast bar and latency right at my point of view. It is still somewhat functional, but I'd like to help anyway i can in bringing it back to life. Do you intend to to update this addon?
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Unread 04-12-16, 07:18 AM  
humfras
A Flamescale Wyrmkin
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Re: Are you back?

Originally Posted by Vuruba
Are you back? If the addon being updated again? If I'd appreciate mega !!! I love the addon!
I'm still around but not playing currently.
Not enough time and money.

CCB was supposed to get a big overhaul and my 90% finished version keeps sitting in my notepad for years now.

Maybe I come back in Summer 2016.
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Unread 03-27-16, 12:53 PM  
Vuruba
A Defias Bandit

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Thumbs up Are you back?

Are you back? If the addon being updated again? If I'd appreciate mega !!! I love the addon!
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Unread 11-19-12, 05:22 PM  
humfras
A Flamescale Wyrmkin
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Originally Posted by midnightwolf76
The only thing I see missing from the previous version is:

Breath/Fatigue Bar

Unless I'm missing something.

I would also like an explanation of what the "Mirror Bar" is.
Mirror Bar aka Mirror Timer is Blizzards name for the breath / feign death / fatigue castbar.

Hope this helps
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Unread 11-18-12, 11:08 PM  
BillieJackFu
A Fallenroot Satyr
 
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The only thing I see missing from the previous version is:

Breath/Fatigue Bar

Unless I'm missing something.

I would also like an explanation of what the "Mirror Bar" is.
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Unread 11-03-12, 09:49 AM  
humfras
A Flamescale Wyrmkin
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I am currently rewriting CCB completely. It uses Ace3 for configuration and is much more advanced and CPU friendly (10-15 times less CPU/sec depending on the chosen options).


Originally Posted by Byakko
Do you think it's possible to have Masque support on the spell icons? Just so we can choose a circle Masque skin for the button so it fits the circular cursor castbar better.
The rewritten CCB features a function to round the textures (like in the default UnitFrame portraits).
Using Masque directly would be no solution because it's designed to work with buttons and the CCB spell icons are plain textures. I'll take a look/guess on a specific implementation.

Originally Posted by Byakko
Even with mirror bar enabled, the default Blizzard mirror bar (the breathing one) does not get disabled.
That's because it only unregisters the player castbar. The new version will have a enable/disable option for each of the specified frames.
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Unread 10-31-12, 04:51 AM  
Byakko
A Fallenroot Satyr

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Do you think it's possible to have Masque support on the spell icons? Just so we can choose a circle Masque skin for the button so it fits the circular cursor castbar better.

PS: Even with mirror bar enabled, the default Blizzard mirror bar (the breathing one) does not get disabled.
Last edited by Byakko : 11-02-12 at 09:30 AM.
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Unread 09-01-12, 10:58 PM  
kittykatmax
A Fallenroot Satyr
 
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Nice to see you back. Thanks for updating!
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Unread 10-04-11, 06:43 AM  
humfras
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This is a bug in the config creation. It is struggling with the color table in some rear cases.
CCB should work as intended. If not, check the coloring options of your visible frames (player/target castbar etc.).

Originally posted by Aisenfaire
Hi, tried this out and got the following error:


[...]
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Unread 09-30-11, 09:00 AM  
Aisenfaire
A Murloc Raider

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Hi, tried this out and got the following error:

Code:
4x CursorCastbar\CursorCastbar.lua:2237: attempt to index field "?" (a nil value)
CursorCastbar\CursorCastbar.lua:2237: in function <CursorCastbar\CursorCastbar.lua:2232>
<in C code>
CursorCastbar\CursorCastbar.lua:2231: in function <CursorCastbar\CursorCastbar.lua:2230>
<in C code>
CursorCastbar\CursorCastbar.lua:2229: in function "CursorCastbarOptionsLoadProfile"
CursorCastbar\CursorCastbar.lua:1062: in function "CursorCastbarOnEvent"
<string>:"*:OnEvent":1: in function <string>:"*:OnEvent":1

Locals:
(*temporary) = <table> {
 Value = "0"
}
(*temporary) = <func> @..\CursorCastbar.lua:2232
(*temporary) = "Value"
(*temporary) = "0"
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