Results: 3711Comments by: zork
File: Roth UI (Diablo)11-01-11
Re: is anyway to see mana bar at enemies or my friend?
Posted By: zork
Activate the power tag for target unit in oUF_Diablo/config.lua
File: rObjectiveTracker11-01-11
You can set the hard position in th...
Posted By: zork
You can set the hard position in the lua file. The movement is just just for temp movement.
File: Roth UI (Diablo)11-01-11
4.3
Posted By: zork
4.3
File: oUF_Diablo10-29-11
Re: Re: Re: Possible bugs?
Posted By: zork
The galaxy animation system is the alternative orb animation that takes place once you disable the default model-animation.
File: rActionBar10-29-11
Check the rActionButtonStyler/confi...
Posted By: zork
Check the rActionButtonStyler/config.lua you can show/hide macro names and or keybinds. Those are different fontstrings.
File: oUF_Diablo10-29-11
Re: Possible bugs?
Posted By: zork
If you having problems with your FPS you may want to disable the smoothUpdate for the health and powerbars. Open the oUF_Diablo/oUF_Diablo.toc and make this line modules\oUF_Smooth.lua become ##modules\oUF_Smooth.lua That will disable the smoothUpdate module. Game restart may be needed. The animations can be set in the anima...
File: rActionBar10-29-11
Re: prevent bar3 from loading
Posted By: zork
You just need to disable it in the interface setting. The frame may still be created by rABS. But that frame is not clickable anyway. There is no frame disabling for actionbars atm. Only for pet and stancebars.
File: Roth UI (Diablo)10-28-11
Re: Focused target buff/debuff display
Posted By: zork
Well you could use rFilter for that if you know the HOT spellid. Add a tracker for focus unit that tracks the specific spell. Alternative is advanced only. You would need to apply a createBuff function to the focus frames that supports buffs. This can be done easily with the understanding of oUF, WoW API and LUA but is advanced ot...
File: Roth UI (Diablo)10-28-11
Re: some questions
Posted By: zork
@waylander Yes you can use the animation system and set the animation alpha value (opacity) to nearly 0. This will fade out most of the animation intensity. To do that adjust the health- and manamultiplier in the animClassOverride table. To change that values edit this table in oUF_Diablo/config.lua http://code.google.com/p/roth...
File: rButtonTemplate10-28-11
I will recheck that.
Posted By: zork
I will recheck that.
File: oUF_Diablo10-27-11
Re: Mana Number
Posted By: zork
Check oUF_Diablo/config.lua the target area. Activate the power tag.
File: rButtonTemplate10-27-11
Re: Odd button background frame
Posted By: zork
You have your actionbars set to be always visibile. rActionBarStyler is nothing else but the Blizzard actionbars. If you think of the default MainActionBar of Blizzard is has a huge texture in the background. That's why they only have a background for bar 2,3,4 and 5. They have not needed one for bar 1. Problem can be solved by disab...
File: Roth UI (Diablo)10-26-11
That is oUF_Diablo my oUF unit layout.
Posted By: zork
That is oUF_Diablo my oUF unit layout.
File: Roth UI (Diablo)10-26-11
You can scale everything in this in...
Posted By: zork
You can scale everything in this interface. To increase the buttons check rActionBarStyler/config.lua and increase the scale value of: bar1, bar2, bar3 The background art is corresponding to the scale of the player frame (orbs etc.) in the oUF_Diablo/config.lua so open that and adjust the player scale to match the scale of bar1...
File: rButtonTemplate10-25-11
@sirann Grab the version from my R...
Posted By: zork
@sirann Grab the version from my Roth 4.3 beta download, that has it fixed already. http://www.wowinterface.com/downloads/info18030-RothUIBETAPatch4.3PTR.html
File: Roth UI (Diablo)10-24-11
Das kannst du in der animtab feinju...
Posted By: zork
Das kannst du in der animtab feinjustieren. oUF_Diablo/config.lua http://code.google.com/p/rothui/source/browse/trunk/oUF_Diablo/config.lua#587 Über "camdistancescale" kannst du die Entfernung zur Animation einstellen und über x und y die Position. Die ID vorne entspricht der AnimationsID, die du verwendest. Welche für deine K...
File: rActionBar10-23-11
Originally posted by Ryansur Wond...
Posted By: zork
Originally posted by Ryansur Wonderfull addon. How can I set new keybinding on the buttons? Via your default keybind settings. The bars are still the Blizzard default ones. Check your keyboard settings.
File: Roth UI (Diablo)10-20-11
Roth UI Patch 4.3 preview http://i...
Posted By: zork
Roth UI Patch 4.3 preview http://imgur.com/a/WnIqn http://imgur.com/a/nI8qW http://imgur.com/a/jRAHC
File: Roth UI (Diablo)10-20-11
Disable xCT. Is that the mod you me...
Posted By: zork
Disable xCT. Is that the mod you meant?
File: Roth UI (Diablo)10-20-11
There is not fixed width. Just chan...
Posted By: zork
There is not fixed width. Just change the scale until you like the setting.
File: rFilter10-19-11
That is your buff, ismine should no...
Posted By: zork
That is your buff, ismine should not be false. Make sure the spellid matches the buff you are actually having. Hover the icon ingame and check the spellid. Yes, alpha settings set the show/hide status.
File: Roth UI (Diablo)10-17-11
@Grilm None. Check your Blizzard i...
Posted By: zork
@Grilm None. Check your Blizzard interface settings for actionbars and activate all the bars you want. @marvel I don't understand your problem. Try to explain it a bit more.
File: Roth UI (Diablo)10-16-11
Originally posted by Arzachron ke...
Posted By: zork
Originally posted by Arzachron keybinds rActionButtonStyler/config.lua, you can activate your keybinds in the settings there. Originally posted by Darklupine power update Go to oUF_Diablo/config.lua and activate frequentUpdate for your player power settings. That way your power orb will refresh more often. Originally post...
File: rBBS_Diablo310-16-11
http://www.wowinterface.com/downloa...
Posted By: zork
http://www.wowinterface.com/downloads/info15464-ButtonFacadeDiablo3.html I used his PSD to make textures myself but you could just use Dominos+ButtonFacade.
File: rActionBar10-16-11
Well you can dig into bar1.lua and...
Posted By: zork
Well you can dig into bar1.lua and bar2.lua of rActionBarStyler. I have an example for 1x12 and 2x6, maybe you can get yourself the 3x4 to work.