trying to work some code in, could i get a hand
trying to shorten the numbers in my artifact bar adding this code in but not sure how to name it all to my own code
here is my code
Lua Code:
local AXP_COLOR = { r = 0.6, g = 0.2, b = 0.1 }
--Lets set up the Frame
local derArtifactBar = CreateFrame("Statusbar", "derArtifactBar",artifactFrame)
derArtifactBar:SetPoint("CENTER", 0, 0)
derArtifactBar:SetHeight(18)
derArtifactBar:SetWidth(artifactFrame:GetWidth() * .968)
derArtifactBar:SetStatusBarTexture("Interface\\AddOns\\_Deranjata\\media\\cast\\Waterline")
derArtifactBar:SetStatusBarColor(AXP_COLOR.r, AXP_COLOR.g, AXP_COLOR.b, 0.5)
derArtifactBar:SetBackdrop({
bgFile = "Interface\\AddOns\\_Deranjata\\media\\cast\\Lines",
insets = { left = 1, right = 1, top = 1, bottom = 1 }
})
derArtifactBar:SetBackdropColor(0.1, 0.1, 0.1)
derArtifactBar:SetBackdropBorderColor(0.6, 0.6, 0.6)
--lets clear any text then set out centerpoint
derArtifactBar.Text=derArtifactBar:CreateFontString(nil, "OVERLAY", "GameFontNormal")
derArtifactBar.Text:SetPoint("CENTER")
--Registering out watched events
derArtifactBar:RegisterEvent("PLAYER_ENTERING_WORLD")
derArtifactBar:RegisterEvent("ARTIFACT_XP_UPDATE")
derArtifactBar:RegisterEvent("UNIT_INVENTORY_CHANGED")
-- now lets update the position and text on the bar so we can always have accurate info
derArtifactBar:SetScript("OnEvent", function(self, event, ...)
if not HasArtifactEquipped() then self:Hide() return end
self:Show()
local itemID, altItemID, name, icon, xp, pointsSpent, quality, artifactAppearanceID, appearanceModID, itemAppearanceID, altItemAppearanceID, altOnTop, artifactTier = C_ArtifactUI.GetEquippedArtifactInfo()
local numPoints, artifactXP, xpForNextPoint = MainMenuBar_GetNumArtifactTraitsPurchasableFromXP(pointsSpent, xp, artifactTier)
self:SetMinMaxValues(0,xpForNextPoint)
self:SetValue(artifactXP)
local bugFix = artifactXP/xpForNextPoint
self.Text:SetFormattedText("Current %d +%d Points",bugFix,numPoints)
-- self.Text:SetFormattedText("Artifact XP: %d / %d +%d Points",artifactXP,xpForNextPoint,numPoints)
end)
want to add this in to replace line
local bugFix = artifactXP/xpForNextPoint
self.Text:SetFormattedText("Current %d +%d Points",bugFix,numPoints)
Lua Code:
local function ReadableNumber(num, places)
local ret
local placeValue = ("%%.%df"):format(places or 0)
if not num then
return 0
elseif num >= 1000000000000 then
ret = placeValue:format(num / 1000000000000) .. " Tril" -- trillion
elseif num >= 1000000000 then
ret = placeValue:format(num / 1000000000) .. " Bil" -- billion
elseif num >= 1000000 then
ret = placeValue:format(num / 1000000) .. " Mil" -- million
elseif num >= 1000 then
ret = placeValue:format(num / 1000) .. "k" -- thousand
else
ret = num -- hundreds
end
return ret
end
then re-enable the commented out self.text at the bottom of my code