Hi,
Can someone please explain me why this causes fps drops and/or how to prevent it?
Lua Code:
local origSecondsToTimeAbbrev = _G.SecondsToTimeAbbrev
local function SecondsToTimeAbbrevHook(seconds)
origSecondsToTimeAbbrev(seconds)
local tempTime
if (seconds >= 86400) then
tempTime = ceil(seconds / 86400)
return "|cffffffff%dd|r", tempTime
end
if (seconds >= 3600) then
tempTime = ceil(seconds / 3600)
return "|cffffffff%dh|r", tempTime
end
if (seconds >= 60) then
tempTime = ceil(seconds / 60)
return "|cffffffff%dm|r", tempTime
end
return "|cffffffff%d|r", seconds
end
SecondsToTimeAbbrev = SecondsToTimeAbbrevHook