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Updated:08-23-12 04:35 PM
Created:11-17-08 03:56 PM
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TotemTimers 11.0 MoP Beta  Popular! (More than 5000 hits)

Version: Beta 5
by: Xianghar [More]

11.0 Beta 5
- Added single options for enabling Hex/Bind Elemental
- Show Hex/Bind Elemental only if these spells are available
- Added bar containing spells with longer cooldowns
- Added keybindings for most buttons
11.0 Beta 4
- Hide in pet battles
11.0 Beta 3
- Enabled range and mana check for spells
- Fixed totem sets
11.0 Beta 2
- Added profiles options gui
- Added more localizations
11.0 Beta 1
- Removed multicast bar/spells
- Added new totems and spells
- Removed buff checking for determining totem range, now uses coordinates only
- Removed small totem cast buttons, will put in something else instead
- Removed dot for player totem range, will color whole icon instead
- Option for slowing down timer update (e.g. updating only every 3./4./5. frame instead of every frame), not configurable yet
- Prepared code for profiles and automatic profile switching depending on spec and instance type, profiles not configurable yet
- Removed spec dependent settings

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Unread 08-07-09, 06:06 AM  
Gabbyii
A Kobold Labourer

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Bartender4

When this version of TT is enable - the totem bar in Bartender4 doesn't work. Please fix as I'd rather use it for buttons.
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Unread 08-07-09, 07:59 AM  
Vilkku
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Re: Bartender4

Originally posted by Gabbyii
When this version of TT is enable - the totem bar in Bartender4 doesn't work. Please fix as I'd rather use it for buttons.
Maybe a silly question, but why use Totem Timers in the first place if you don't want to use the actual timers? :P
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Unread 08-07-09, 08:00 AM  
AnrDaemon
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Originally posted by Vilkku
Well you can't in the current version, that's why I requested it
You requested what? And where?
I specifically mentioned the fact that in Bartender4 you can't configure totem bar in any way, except showing or hiding it.
And @ this is not Bartender4 discussion, this is TotemTimers discussion.
How these two related to eachother? (Aside from fact that TT hides Blizz barr reused by BT4 - sad but understandable side-effect, i do not need it, but I can see some benefits of having both bars enabled.)
Last edited by AnrDaemon : 08-07-09 at 08:00 AM.
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Unread 08-07-09, 08:02 AM  
AnrDaemon
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Re: Re: Bartender4

Originally posted by Vilkku
Maybe a silly question, but why use Totem Timers in the first place if you don't want to use the actual timers? :P
Because, with Blizzard bar, you need 2-3 clicks to replace totem.
With TT - 1-2.

------

Where's totem sorting left? I can't live with Healing stream totem next to my hands, I want less often used but more important totems closer to timers.
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Unread 08-07-09, 10:55 AM  
Vilkku
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Aieeh, a lot of angry replies, I had no intention to flame - if I didn't want to use the mod, I wouldn't post at all, would I? :P

@AnrDaemon:

If you read my message, there is a sentence in the end: "Would it be possible to add a "Hide in vehicles"-feature?" I only mentioned Bartender4 because it has this functionality, and it was easier simply saying "like you can do with bars in Bartender4" than starting to describe how it would work in detail, but I also think my sentence pretty much sums it up for those who haven't used BT as well. Please re-read my original message, and if it makes no sense at all, I'll delete and re-post.

For your second comment, I think you are again missing what the OP tried to say: he wanted to use the Bartender module for totems, but can't because TotemTimers disables it, no matter how you have it set up. I therefore asked why he wants to use TotemTimers at all then, if he won't use the actual timer bar.

And third, if you would have read the description, it says "Set totem order by shift-dragging, you should even be able to drag a totem onto your actionbars"
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Unread 08-07-09, 12:09 PM  
AnrDaemon
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Just for everyone's convenience - there's NO SUCH THINGS LIKE "BARTENDER MOD FOR THIS OR THAT".
Bartender DO NOT IN ANY WAY EXTEND BLIZZARD'S FUNCTIONALITY, other than exposing ALL available bars to player at the same time.
(It's not angry reply, it's just that - precise information for everyone to understand at a glance)
Feel free to correct me, however.
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Unread 08-07-09, 12:40 PM  
Dajova
A Wyrmkin Dreamwalker
 
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Bugreport inc!


[2009/08/07 20:21:06-30-x5]: TotemTimers-10.0 Beta 1\Buffs.lua:174: attempt to index global 'TotemTimers_GUI_Inspect' (a nil value)
TotemTimers-10.0 Beta 1\TotemTimers.lua:105: in function `TotemTimers_OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

---

EDIT: New bugreport, now from when in a raid:

[2009/08/07 21:37:07-34-x4]: TotemTimers-10.0 Beta 1\Buffs.lua:119: attempt to index global 'TotemTimers_GUI_Inspect' (a nil value)
CallbackHandler-1.0-3:146: in function <...ton\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[4]":4: in function <[string "safecall Dispatcher[4]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[4]":13: in function `?'
CallbackHandler-1.0-3:91: in function `Fire'
LibTalentQuery-1.0-90058:228: in function <...imers\libs\LibTalentQuery-1.0\LibTalentQuery-1.0.lua:216>
(tail call): ?:

---
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Last edited by Dajova : 08-07-09 at 01:54 PM.
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Unread 08-07-09, 01:28 PM  
Vilkku
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Originally posted by AnrDaemon
Just for everyone's convenience - there's NO SUCH THINGS LIKE "BARTENDER MOD FOR THIS OR THAT".
Bartender DO NOT IN ANY WAY EXTEND BLIZZARD'S FUNCTIONALITY, other than exposing ALL available bars to player at the same time.
(It's not angry reply, it's just that - precise information for everyone to understand at a glance)
Feel free to correct me, however.
Bartender4 has a TotemBar module. Granted, it doesn't enhance the totem handling functionality, but it does provide customization options, in some aspects (see my earlier suggestion) superior to the TotemTimers ones.
Last edited by Vilkku : 08-07-09 at 01:39 PM.
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Unread 08-07-09, 05:39 PM  
AnrDaemon
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Originally posted by Vilkku
And third, if you would have read the description, it says "Set totem order by shift-dragging, you should even be able to drag a totem onto your actionbars"
Thanks, apparently, I didnt... now, if only I can remove empty slots...
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Unread 08-07-09, 05:40 PM  
AnrDaemon
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Originally posted by Vilkku
Bartender4 has a TotemBar module. Granted, it doesn't enhance the totem handling functionality, but it does provide customization options, in some aspects (see my earlier suggestion) superior to the TotemTimers ones.
Bartender4 do NOT have "totem module". It ONLY allow you to relocate Blizzard's totem frame. Period.
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Unread 08-09-09, 01:32 AM  
Vilkku
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The Multicast bar needs an option to be locked :>
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Unread 08-09-09, 07:11 AM  
Lyxa
A Kobold Labourer

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Are there any known conflicts with TotemTimers? Whenever trying TotemTimers it doesn't show the totem icons when I drop totems. I have everything turned on and still nothing. No lua errors either, just no totem icons just the ankh, shield and weapon buff icons. With the new v10 I get the TotemTimers Call of the Elements button now. I would like to use this mod as it seems the most complete.
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Unread 08-09-09, 08:10 AM  
AnrDaemon
A Chromatic Dragonspawn
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Originally posted by Vilkku
The Multicast bar needs an option to be locked :>
Oh, you mean totem selectors?
It would be SPLENDID, if all spell panels' locks could be bound to native blizzard "lock panels" checkbox state.
Then I could have only one "Ctrl+L" hotkey to lock/unlock... gonna post that in BT4 thread too...
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Unread 08-09-09, 11:52 AM  
AnrDaemon
A Chromatic Dragonspawn
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Multicast button issue:
If you have set saved, and then rearranged totem order on bars, it will cast wrong totems, even if show right ones when specific call activated.

Totem Timers:
The green pulsing goo getting stuck when you recast different totem set...
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Unread 08-09-09, 12:49 PM  
sensory
A Fallenroot Satyr
 
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Buttonfacade support doesn't seem to be working correctly for the new "cast all" button in 3.2 and the other totem buttons when they've been cast.

edit: Works fine with the old (9.1) version of this addon.
Last edited by sensory : 08-09-09 at 01:03 PM.
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