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Compatible with Retail, Classic & TBC
Updated: 09-25-23 04:33 AM
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Compatibility:
Fractures in Time (10.1.5)
WotLK Patch (3.4.2)
Classic (1.14.3)
Updated:09-25-23 04:33 AM
Created:03-24-11 08:20 AM
Downloads:34,165
Favorites:143
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MiniLoot  Popular! (More than 5000 hits)

Version: v10.1.5.230919
by: Vladinator [More]

Official repository can be found at GitHub.

Tired of the amount of messages related to looting items, reputation, experience, money, and so forth? If that is the case then this is the addon for you! MiniLoot is designed to summarize these type of messages in concise one-liners.

Features

  • Interface options for easy customization.
  • Change how messages and item icons appear.
  • Include bag and bank item in the item counter.
  • Mark items with appearances you have not yet collected.
  • Hide junk items, set filters for what quality of items are shown when soloing, in party or raids.
  • Show artifact power as loot instead of the default message.
  • Shorten faction names when standing changes.
  • Show tooltips when you mouseover links in chat.

MiniLoot
v10.1.5.230919 (2023-09-22)
Full Changelog Previous Releases
  • Added some handler checks for Classic.
  • Bumped mainline version.
  • Added TOC files for the other clients.
  • Classic era fixes.
  • Changed the default so own messages are prefixed, just for the sake of clarity.
  • TOC bump for 10.1
Optional Files (0)


Archived Files (4)
File Name
Version
Size
Author
Date
v10.0.0.221026
41kB
Vladinator
10-26-22 02:20 PM
v9.2.7.221009
41kB
Vladinator
10-09-22 06:13 AM
v9.2.7.220917
41kB
Vladinator
09-17-22 09:15 AM
v9.0.5.210608
41kB
Vladinator
06-08-21 02:45 AM


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Unread 09-11-11, 08:22 PM  
Vlad
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Re: Cirk's Lootcounter

Originally posted by Tonyleila
Hey i realy love this addon and woud like to use it! But i use Cirk's Lootcounter (+Prat 3.0) and it won't work together with your addon ;( I don't realy need all funktions of lootcounter (only the counter i don't need search funktion or something...) So maybe you can also implement a lootcounter into this addon since Cirk isen't supporting his addons any more
Adding the number of total items in the bag isn't hard to do, I could perhaps add it as a extra feature, on/off showing total items of that kind in your bags. I'll see what I can do...
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Unread 09-12-11, 09:20 AM  
Tonyleila
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Re: Re: Cirk's Lootcounter

Originally posted by Vladinator
Adding the number of total items in the bag isn't hard to do, I could perhaps add it as a extra feature, on/off showing total items of that kind in your bags. I'll see what I can do...
Thanks for implementing this but it dosen't show how many items i get now . Also it shows items as zero lootet if other ppl loot something:
Playername: [Itemicon]x0

Can you make this without hiding the number of items looted? I use this especially if someone trades me enchanting materials and i have the same sort of things in my bags - so the lootcounter says e.g.:

Playername: [Arcane Dust Icon]x12 (43)

so i know i had 31 Arcane Dust in my bags
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Unread 09-12-11, 07:46 PM  
Vlad
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Re: Re: Re: Cirk's Lootcounter

Silly me, updated the file once more and fixed this issue. Very weird I did not notice it in the first place!

It will look like this having the lootcounter feature turned on:


It adds the "(#)" part on the end, telling you how many items of that item you currently got, including bank bags.

(Yes, top 3 lines on the screenshot was before I turned it on, hehe.)
Last edited by Vlad : 09-12-11 at 07:48 PM.
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Unread 09-12-11, 08:25 PM  
Tonyleila
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Re: Re: Re: Re: Cirk's Lootcounter

Love you Screenshot looks nice! only tooltip still says "Instead of number of items looted..."

EDIT: sorry but its not working for me...
EDIT2: Ok i found out its working sometimes but for some reason its not showing for some loot like Cloth...
here is a screen it won't show the amount of items i got only the (20)
i also tryed to reset my saved vabs

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Unread 09-13-11, 05:13 AM  
Vlad
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Re: Re: Re: Re: Re: Cirk's Lootcounter

I will fix the cosmetic tooltip too.

Hmm, fist, does the addon works if you use it without the lootcounter turned on? Does items like cloth and such get registered properly?

If not, it may have to do with locale, I have to add German support to it.
In English you have for example "You loot [item]x5." while in another language it could be reversed, like "[item]x5 was looted by you." or something, my addon expected {who, item, count} while this language had {item, count, who} so it just thought it was something else and ignored it.
This was just an example, with ruRU clients this was the case for rolling detecting so I had to add some exceptions. Maybe I have to do the same with German, so I will take a look now and make sure parsing works properly.

Also one thing, the sleep timers are default values or? It may be that the game API that counts items didn't manage to count the added item and only the one that you had in your bags from earlier, maybe that was the reason for the "(#)" text not counting right...

I'll fix this, with your help. Downloading 1.2GB German language so I can look at the globalstring.lua, as I read your post.
Last edited by Vlad : 09-13-11 at 06:11 AM.
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Unread 09-13-11, 06:28 AM  
Tonyleila
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Re: Re: Re: Re: Re: Re: Cirk's Lootcounter

Originally posted by Vladinator
I will fix the cosmetic tooltip too.
Hmm, fist, does the addon works if you use it without the lootcounter turned on? Does items like cloth and such get registered properly?
If not, it may have to do with locale, I have to add German support to it.
ok i just tryed it out its not working with lootcount disabled i use the standard setup right now and its not counting some things.

Originally posted by Vladinator
Also one thing, the sleep timers are default values or? It may be that the game API that counts items didn't manage to count the added item and only the one that you had in your bags from earlier, maybe that was the reason for the "(#)" text not counting right...
i had the timer after combat set up to -1 and between events to 1 but it also won't work with 2 / 2
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Unread 09-13-11, 06:31 AM  
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Re: Re: Re: Re: Re: Re: Re: Cirk's Lootcounter

It must be grammar related then, still downloading the 1.2GB deDE patch, going kind of slow... 30kb/s (usually goes quicker, weird). In any case, I'll get back to you very soon!

I did also tweak a little how it shows information, if you had 1 runecloth in your bag and you loot 39, it would show "[runecloth]x39(40)". If you had no runecloth in your bag and you loot 39 runecloth it would show "[runecloth]x39" -it only shows the total count if you had the item in your bag from before.

Also, I am not sure how well this lootcount feature will work with no sleep time between events. The print function needs a moment so the game properly registers the item in your inventory, or you get "0" counts. I'd say it's good to at least have 0.5 second sleep between events to make sure the counter works properly, this may vary tough and depends on latency... By default the 2 seconds should suffice by a lot, 1 second will do as well I reckon.

Still, I recognize a flaw in the addon and that it currently does not work well enough with the German client, so I am working on it.

If you like to help me speed this up, 1.2GB takes ages... if you can, do this:
1. Make a shortcut to WoW.exe
2. Edit the shortcut properties, add at the end of the executable path:
Code:
 -console
3. You may have to change the regional settings, set your keyboard to US keyboard layout (to do this, assuming you use W7, go to control panel, region and language, keyboards and languages, change keyboards, add the US keyboard, use the language bar to set it as current language)
4. Start the game using the shortcut, you can now use the key left of "1" to show the console, type this command:
Code:
ExportInterfaceFiles code
5. You can exit the game, remove the shortcut you made, remove the US keyboard and such, job done!
6. In the game folder you now have a new folder called "ExportInterfaceFiles code", if you like you can zip that up and send it to me, for example using http://filebeam.com/ to upload then link me the link on a PM (linking it here directly is not allowed on this site).
I'd not have to DL 1.2GB and I can get working on the fix quicker!
Last edited by Vlad : 09-13-11 at 06:57 AM.
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Unread 09-13-11, 07:50 AM  
Tonyleila
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console

Counting works fine for Mails and if i traid items.

LOL ok i just tryed it again with key left to 1 thats ^ for me and its working! WoW wonder why not even a GM or the blizzard forum knows this...

OLD:
Code:
I woud realy love to export this for you but this is not working in german clients i already chatted about this with a GM and posted it on german forums (http://eu.battle.net/wow/de/forum/topic/2313886193) but no one can help me. I wanted to use this comment to export the interface art for my addon because the one on ( http://us.media.blizzard.com/wow/int...erface_art.zip ) is not up to date any more ;( the problem is that the console comment is '  and this dosen't seam to work also if i set windows up to US layout.
I also tryed out everything of this:
http://www.wowpedia.org/Viewing_Bliz...interface_code
http://www.wowpedia.org/Console
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Unread 09-13-11, 08:43 AM  
Vlad
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Re: console

Hmm, I have looked on the German client strings and it should work, do me a favor will you.

Disable all addons, except MiniLoot. Run with MiniLoot default settings, and play a little, see if this bug where not all items are properly shown is still present. Do not use the lootcount at first, then later if you see no problems turn it on and see if there are any differences.

It's important to check if it may be caused a bug by some other addon. My language pack is incredibly slow, jeez... can't test for myself!
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Unread 09-13-11, 09:00 AM  
Tonyleila
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Re: Re: console

Ok I Disable all addons, except MiniLoot, Runed with MiniLoot default settings... counter not working

blizz shows:
Ihre erhaltene Beute: [Seidenstoff]x2.

addon shows
Leilameda: [Seidenstoff icon]
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Unread 09-13-11, 09:41 AM  
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Re: Re: Re: console

Code:
LOOT_ITEM_SELF = "Ihr erhaltet Beute: %s.";
LOOT_ITEM_SELF_MULTIPLE = "Ihr erhaltet Beute: %sx%d.";
These are what the game files contain, meaning self looted items (single or multiple) are written like that. I assume you had a typo in your post, I hope. :P

Confirm by typing in-game:
Code:
/dump LOOT_ITEM_SELF == "Ihr erhaltet Beute: %s." and LOOT_ITEM_SELF_MULTIPLE == "Ihr erhaltet Beute: %sx%d." and 1 or 0
It should say "1" in the chat, meaning what I am reading is what the game actually uses.

Next step for me is working with the matcher, obviously there is a problem counting items, it's weird. Bah, I need the client files, and Blizzard servers are way too slow today!

Sorry but I can't do much until I can run the German game myself to debug the addon. But I am glad you are helping me out narrowing down the issue, thanks!

On a side note, I know that for example Namica is also using a German client but had it working, if you like you could check back some major versions ago, see if some of those perhaps work... like 1.4d comes to mind, or perhaps even further back to 1.3. If some of those work it would help narrowing down the issue too, I could check the differences between those versions and pinpoint what could have gone wrong and where.
Last edited by Vlad : 09-13-11 at 09:43 AM.
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Unread 09-13-11, 10:16 AM  
Tonyleila
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Re: Re: Re: Re: console

These are what the game files contain, meaning self looted items (single or multiple) are written like that. I assume you had a typo in your post, I hope. :P
jep sorry it says:

Ihr erhaltet Beute: [Leinenstoff]x3.

It should say "1" in the chat, meaning what I am reading is what the game actually uses.
it says [1]=1

On a side note, I know that for example Namica is also using a German client but had it working, if you like you could check back some major versions ago, see if some of those perhaps work... like 1.4d comes to mind, or perhaps even further back to 1.3. If some of those work it would help narrowing down the issue too, I could check the differences between those versions and pinpoint what could have gone wrong and where.
hmm i tryed out v 1.3 now and its stoll showing
Leilameda: [Leinenstoff icon]
but blizz says
Ihr erhaltet Beute: [Leinenstoff]x3.
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Unread 09-13-11, 06:17 PM  
Tonyleila
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MiniLoot German

i translated most of the German phrases... tested ingame works fine.
Please remove your "use this if you want to translate" part because its without all the "L" and with "," in the end - also it has some dubble phrases and some missing phrases...

Code:
if locale == "deDE" then -- German by Leilameda
  L["The chat window \"%s\" already exists.\nAre you sure you wish to overwrite it?\n\nBy overwriting it will reset the messages it shows to default. (Messages like experience, honor, money, reputation, and many others.)"] = "Das Chat fenster \"%s\" existiert bereits.\nBist du dir sicher das du es überschreiben willst?\n\nDadurch werden die gezeigten Meldungen wie erfahrung, Ehre usw zum Standart zurückgesetzt.)"
  L["Disenchant"] = "Entzaubern"
  L["Greed"] = "Gier"
  L["Need"] = "Bedarf"
  L["Pass"] = "Passen"
  L["no loot"] = "keine Beute"
  L["Roll"] = "Wurf"
  L["N"] = "B"
  L["G"] = "G"
  L["D"] = "E"
  L["P"] = "P"
  L["Note that %s had to reset %d setting(s) due to various reasons. This may happen when you update the addon, in that case please check the addon configurations as some may have been reset to default value."] = "Note that %s had to reset %d setting(s) due to various reasons. This may happen when you update the addon, in that case please check the addon configurations as some may have been reset to default value."
  L["Hide all"] = "Alle verstecken"
  L[" settings"] = " einstellungen"
  L["Set custom font-size if you wish, or change what chat frame the loot is written to."] = "Eigene Schriftgröße festlegen und einstellen in welchem Chatfenster der Loot angezeigt wird."
  L["Font size"] = "Schriftgröße"
  L["Enter \"0\" to let the game decide."] = "Gebe \"0\" ein um das Spiel entscheiden zu lassen"
  L["did the new size fit?"] = "passt die neue Schritfgröße?" 
  L["Output chat"] = "Ausgabe Chat"
  L["This message should have been shown in %s."] = "Diese Meldung sollte in %s dargestellt worden sein."
  L["Filter"] = "Filter"
  L["Filter settings"] = "Filter Einstellungen"
  L["Decide what you see and what is hidden and ignored."] = "Entscheide was du sehen willst und was versteckt und Ignoriert wird"
  L["Hide these events"] = "Verstecke diese Abläufe"
  L["Hide all junk loot"] = "Verstecke Graue Beute"
  L["All items of poor quality will not be shown."] = "Alle Items mit Schlechter Qualität werden nicht gezeigt."
  L["Hide own loot"] = "Verstecke eigegene Beute"
  L["Hide items below specific quality."] = "Verstecke Items unter einer bestimmten Qualität"
  L["Quality threshold"] = "Qualitäts Grenze"
  L["Hide party loot"] = "Verstecke Beute der Gruppe"
  L["Roll settings"] = "Wüfeleinstellungen"
  L["Change the roll handling behavior."] = "Verändere das Wurf Handhabungs Verhalten"
  L["Show roll decisions"] = "Wurf Entscheidungen"
  L["The need/greed decisions are instantly shown."] = "Die Bedarf/Gier entscheidungen werden sofort gezeigt."
  L["Show roll summary"] = "Wurf Zusammenfassung"
  L["Prints the roll results in one line together\nwith the rest of the report."] = "Zeige Würfelergebnisse in einer Zeile zusammen\n mit dem rest des Berichtes."
  L["Show rolls as icons"] = "Zeige Würfe als Icon"
  L["Instead of item links, will show icons at roll related events."] = "Instead of item links, will show icons at roll related events."
  L["Timer"] = "Timer"
  L["Timer settings"] = "Timer einstellungen"
  L["Change how quickly the summary is shown and interval that data is gathered."] = "Verändere wie schnell die zusammenfassung gezeigt wurd und den Interwall in dem die Daten gesammelt werden."
  L["Sleep after combat"] = "Warten nach Kampf"
  L["Sleep between events"] = "Warte zwischen Ereignissen"
  L["Extra"] = "Extra"
  L["Extra features"] = "Extra Funktionen"
  L["Not perhaps a major aspect of the addon, but may be helpful."] = "Not perhaps a major aspect of the addon, but may be helpful."
  L["Original loot chat"] = "Originaler Beute Chat"
  L["This will create an additional chat frame,\ndo not be afraid it will overwrite anything\nbecause it wont."] = "Erstellt einen neuen Chattab, überschreibt nichts!"
  L["Create this window!"] = "Fenster Erstellen!"
  L["Show mouseover links"] = "Zeige mouseover links"
  L["For example when you mouseover an item\nthe tooltip is shown without clicking it."] = "For example when you mouseover an item\nthe tooltip is shown without clicking it."
  L["Anchor to the chat"] = "Am Chat verankern"
  L["Anchor the mouseover tooltip to the top\nof the chat frame."] = "Den mouseover tooltip oben am Chat verankern."
  L["Show tooltip icon"] = "Zeige Icon am Tooltip"
  L["Shows an icon on the side of the tooltip."] = "Shows an icon on the side of the tooltip."
  L["Show lootcount"] = "Zeige Beutezähler"
    L[([=[
The reports will be printed in this chat.
If what you enter is not valid the value will
reset to default.
"ChatFrame2" would print in the Combat log,
"ChatFrame3" would print in a custom chat
you made that is next to the Combat log,
and so forth. Use "/fstack" to find the
name of the frame you wish to use.
]=])] = ([=[
The reports will be printed in this chat.
If what you enter is not valid the value will
reset to default.
"ChatFrame2" would print in the Combat log,
"ChatFrame3" would print in a custom chat
you made that is next to the Combat log,
and so forth. Use "/fstack" to find the
name of the frame you wish to use.
]=])   
  L[([=[
For example "1.5" would make the addon wait
1.5 seconds before printing the report in the
chat. This gives you time to finish looting
after the combat, it would merge the combat-
looters and the loot after combat ended.
Use "-1" to skip combat checking and only
use between events sleep timer. Using "0"
will only instantly display after combat,
not during.
]=])] = ([=[
For example "1.5" would make the addon wait
1.5 seconds before printing the report in the
chat. This gives you time to finish looting
after the combat, it would merge the combat-
looters and the loot after combat ended.
Use "-1" to skip combat checking and only
use between events sleep timer. Using "0"
will only instantly display after combat,
not during.
]=])
  L[([=[
Each time there is an event like item loot,
experience gain, honor gain and such, the addon
waits for a moment to make sure no more events
will come, then when it's "safe" it will report
the findings and await new information.
This timer will decide how long it waits between
an event and until the next one, if no next event
then it reports and continues as normal.
]=])] = ([=[
Each time there is an event like item loot,
experience gain, honor gain and such, the addon
waits for a moment to make sure no more events
will come, then when it's "safe" it will report
the findings and await new information.
This timer will decide how long it waits between
an event and until the next one, if no next event
then it reports and continues as normal.
]=])
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Unread 09-13-11, 07:58 PM  
Vlad
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Re: Re: Re: Re: Re: console

Thank you for the translation, Tonyleila! And yes, it was some old text I had forgotten to remove, it was before there was any translations added.

Good news is tomorrow (14.09.) I can look at the German game and fix the addon.

*Edit*

As I figured, the problem was the matching of strings did not happen in the right order, it has never, but this time I had to fix it.

I believe this will fix other locale too, not only German, I wouldn't be surprised if French, Spanish, e.g. too was bugged like this. In any case, uploaded 1.5p so tell me if it works for you too!

The problem was this (for those interested at all):
LOOT_ITEM_SELF was read and accepted, before LOOT_ITEM_SELF_MULTIPLE, meaning that when the addon read {player, item, count} it stored it as {player, "[Silk cloth]x2", 1} and later the x2 got ignored, while it should have been stored as {player, "[Silk cloth]", 2} -like it does now, I double checked.
Last edited by Vlad : 09-14-11 at 04:50 AM.
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Re: Re: Re: Re: Re: Re: console

ok counting wirks fine now!
For some reason the translation of Need, Greed and maybe some others dosen't work - it works for "roll" (says "wurf" in german) but also shows:
Code:
09:54 [icon] Mopedisator: Need
09:54 [icon] Xtrip: Greed
09:54 [icon] Trixbunneh: Greed
EDIT:
Maybe its because is wrong for the other languages too?
lang.lua says:
Code:
L["Disenchant"] = "分解"
  L["Greed"] = "贪婪"
  L["Need"] = "需求"
  L["Pass"] = "放弃"
also i was wondering why the names are not class coloured in chat? i enabled blizzards option but miniloots names of ppls rolls are just yellow
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