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Updated:12-27-11 03:44 PM
Created:02-06-10 03:19 PM
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Gnosis (Castbars and Timers)  Popular! (More than 5000 hits)
Version: 3.11
by: elchefe [More]
Gnosis (Castbars and Timers)

Gnosis is a highly configurable castbar and single timer addon. Gnosis can show ticks of channeled spells, detect unintentional clipping while channeling and combine data of channeled spells to combat text addons (MSBT, SCT, Parrot). It also allows to create buff, debuff, and cooldown (spell, rune, item) timers with a similar set of options castbars have.

To visit Gnosis' development site or to grab alpha&nolib files go to Gnosis @ CurseForge
For questions or comments please visit Gnosis' official forum thread
If you find any bugs or have suggestions create a ticket here

Gnosis also allows to create as many castbars as you like and does not force predefined bars onto the user. The "casts" of following "units" can be shown:
  • Player, Target, Focus, Pet (= Vehicle)
  • Arena Opponents, Party, Mouseover, Bosses
  • Mirror bar (Fatigue, Feign Death, Breath)
  • Global Cooldown Indicator
  • Swings timers (one handed melee and ranged, single and combined versions)
  • Most ...'s Target Units are selectable (e.g. Target's Target's Target = targettargettarget), though those units require additional scanning if bars for those units are created

Main features:
  • unlimited amount of castbars
  • single bar buff, debuff, cooldown and item cooldown timers
  • horizontal & vertical bars, invertable bar growth direction
  • customizable look (alignments, colors, size, font, casticon, ...)
  • full control of castname and casttime strings
  • black-/whitelisting (i.e. show castbars not/only for specific spells)
  • support for all channeled spells (show tick markers including spellpushback support for those markers, configurable)
  • combine dps of channeled spells and output via combat text
  • anchor bars to frames or the mouse cursor

If you want to help localize Gnosis please visit Gnosis Localization @ Curseforge



Please watch the introduction videos:

First steps introduction video (v1.80)

First steps introduction video (old version, focuses on castbar creation)


Slash Commands

The slash command for Gnosis is /gnosis. Gnosis has full GUI configuration support.

/gnosis reanchor will force Gnosis to reanchor all bars
/gnosis load configuration name will load the castbars of given configuration. Careful: Your current castbar setup will be lost.
/gnosis bar="name of existing bar" text="Text to display" time=12 spell="Shadow Word: Death" cast starts a timer manually (spell and cast keywords are optional).*

Multi-Spell Timers

Gnosis also allows to create so called Multi-Spell Timers. A single bar can handle as many spells/cooldowns as you like, though it can only display one at a time (chosen by the given priority or sorting criterion).



To create timer bars, select "Multi-Spell Timer" as Bartype and add items to track to the black-/whitelist found under the "Hide castbar" section. The format of entries basically is cmds:spell. Following commands are available.



Auras (Buffs=Hots & Debuffs=Dots):
buff, debuff, hot, dot, aura, harmful, helpful, mine

Cooldowns:
cd (for spells), itemcd (for items), runecd (for DK runes, pass 1..6 as spell)

Durations:
totemdur (for Shaman totem durations, pass 1..4 as spell)
enchmh and enchoh (main and offhand imbues/poisons, e.g. enchmh : Instant Poison)

Procs:
icd (display timer of length staticdur=x when the proc occurs, useful for tracking proc length or inner cooldown)
e.g. icd staticdur=12 : Rapture (displays inner cooldown of Discipline Priest's Rapture ability)

Spellcasts:
cast:all or cast:name of spell to show

Resoucres:
resource:health (shows healthbar)
resource: power (shows powerbar = mana/energy/rage/focus/...)
resource:altpower (shows things like Atramedes' sound)
resource:heal (shows incoming heal)
resource:threat (units threat towards your target)
threat remark: the "stacks" value denotes: 3: tanking - 2: insecurely tanking - 1: higher threat than tank - 0: lower threat than tank

Miscellaneous:
fixed:spellname or spell id (create a fixed timer using the icon of the given spell)

Additional commands:
unit=unitid or friendly player name (see http://www.wowwiki.com/UnitId );
nfs="overwrite name format string" (see description of name format string)
tfs="overwrite time format string" (see description of time format string)
lag, casttime to show latency and casttime information
recast=3.0 to give recast advise for dots/hots, pass the unhasted time between ticks, in this example 3.0s
sort with following criterion
- minrem, maxrem (min/max remaining)
- mindur, maxdur (min/max duration)
not (will show auras/cooldowns if they are not present or on cd as a static bar)
staticdur=30 (forces minimum time displayed by timer to 30 seconds)
zoom=5 (zoomes into timer if less than 5 seconds remaining)
spec=1 or 2 (always use the spec command if you know the timer entry is not needed for other talent specs, this will save cpu resources)
sbcol="r,g,b,alpha" (override statusbar color, e.g. cd,sbcol="1.0,1.0,0.0,0.8": Dispersion)
hideicon (hides the icon)
hidespark (hides the castbar spark)
The recast command currently works for Druids, Mages, Priests and Warlocks only.

You can add as many entries as you like to any given bar. Just make sure to only add one spell/item per entry. If you do not add a sorting criterion, the order of these entries is used as priority from most to least important.

Advanced options: Conditions
Sometimes it can be useful to only show a bar when the specific cd/buff/etc. has a certain value (i.e. range) or if a buff/debuff has a certain amount of stacks. Gnosis allows to handle these conditions easily. The syntax is

commands:spellname<a1,a2,b1,b2>

where a1 is the minimum, a2 the maximum current value; b1 the minimum amount and b2 the maximum amount of stacks.

Leaving a value blank will make Gnosis not use it (e.g. <,50> will be valid when the current value is below or equal 50, neither the lower bound (a1) nor the amount of stacks (b1 and b2) will be compared against since those values have not been given). a1 and a2 can be given as a value or in percent, this does not apply to stacks.

resource sbcol="1,0,0" : health<,25%>
resource sbcol="0,1,0" : health<25%,50%>
resource sbcol="0,0,1" : health

will display a red health bar below or equal 25%, a green one up to 50% or otherwise a blue one.
If you want to show/hide a bar depending on stacks the usage is similar, < , , 2> will show with at least 2 stacks, < , , , 1> will show up to one stack. You can use all four conditional statements if needed at once.

Advanced options: Dependencies (logical operations)
Often it is necessary to make sure a condition is true before you even consider showing a cd/buff/etc. This can be achieved by logical combination of multi-spell timer entries. Two commands exist for this task, and and or. The usage is simple: Always start a dependencies block with an and and end that block without either and or or. You can combine as many ands in the beginning of a block as you need. If any and fails the block becomes invalid and will be skipped. You cannot use and after the first usage of or.

and unit=target resource : health<,25%>
... or not cd : Shadow Word: Death
... cd : Shadow Word: Death<,0.5>
cd : Mind Blast

will show if Shadow Word: Death is either not on cooldown or any cooldown remaining below 0.5s, if, and only if your target is at or below 25% health. Otherwise the multi-spell timer bar will show your Mind Blast cooldown. The usage of '...' is not required, I personally use it to show what belongs to the current dependencies block.

Mixed buff & cooldown example:
buff,unit=YourTank1,mine:Guardian Spirit
buff,unit=YourTank2,mine:Guardian Spirit
cd:Guardian Spirit

This will display the cooldown of Guardian Spirit only if Guardian Spirit is not active on either YourTank1 or YourTank2. Even if you enumerate your entries you can still enter a soring criterion to override priorities. To show on which person Guardian Spirit is active at the moment you could change the name format string to something like "GStar[ -> ]target". The bar would then show "GS -> YourTankX" when active on the given person or just "GS" when displaying the cooldown.

Sorting example:
cd:Hymn of Hope
cd: Divine Hymn
cd:Lightwell
sort:minrem

Will always display the shortest remaining cooldown of Hymn of Hope, Divine Hymn and Lightwell.



Name format string override:
cd,nfs="CD: name":Chakra
buff:Chakra: Serenity
buff:Chakra: Sanctuary

This will show the current Chakra cooldown with a slightly changed name text (see image above). If Chakra is not on cooldown, it will display the duration of your current Chakra state (if active).

Dots example:
aura,harmful,mine,lag,casttime,unit=target,zoom=5:Vampiric Touch
dot,mine,lag,unit=target:Shadow Word: Pain

Will show the dot (= aura,harmful) including a latency+castime "box" if active, otherwise SW: Pain if active. You can combine entries targeting multiple units by using the unit=xyz command. Without a unit command the default target of the Timer (Unit below Bartype) is used for auras. If the time remaining of Vampiric Touch drops below 5 seconds the bar will zoom in (zoom=5).

Slightly changed dots example:
dot,unit=target,recast=3.0,mine,staticdur=25:Vampiric Touch

Will show your Vampiric Touch debuff (if active on your current target). The command recast=3.0 tells Gnosis to give recast advise when to recast your dot to gain 100% uptime while not losing any casttime, i.e. start the cast when the timer is somewhere inside the "latancy box". Gnosis needs to know the unhasted time between ticks, the 3.0 in the above example is the unhasted time in seconds between Vampiric Touch ticks. Adjust this number according to the dot you want to display. staticdur=25 forces the timer to always show full 25 seconds (even though the statusbar itself will always be less).

Item example:
itemcd:Medallion of the Horde

Will show the cooldown of your PVP trinket if available.

Rune cooldown & spec command example:
runecd:1
runecd:2
sort,spec=1:minrem
sort,spec=2:maxrem

More or less a completely useless example, just to show the required syntax.

Resource example:
resource,unit=player:altpower
resource,unit=player,spec=1:health
resource,unit=player,spec=2: power

Shows alternative power if available, otherwise Health for talent spec 1 or Power for talent spec 2.

Health bar example:
resource,unit=player,nfs="col<class>who's col<cpre>col<1,1,0>namecol<pre>",tfs="col<1,1,0>r<p>% (t<1>)col<pre>":health

This example creates a healthbar displaying the text shown in the image below.



Boss bar example:
buff unit=boss1 : Double Attack
cast unit=boss1 : all

Will show the durationless Double Attack buff sometimes gained by Chimaeron, otherwise will show any cast of Boss 1.


Main configuration tab
  • Enable Addon
  • Hide Blizzard's castbar
  • Hide Blizzard's mirror castbar
    mirror castbar shows the status of breath, fatigue and feign death, best to create one with Gnosis
  • Hide Blizzard's pet/vehicle castbar
  • Hide Gnosis text messages
    disable status messages from Gnosis
  • Automatically create option tables on startup
    creates all GUI elements on startup. Not recommended, Gnosis GUI can use up a lot of memory.
  • Select localization
    most locales are translated relatively complete, french is not
  • Open first start frame
    allows the user to create default castbar set or load from already existing configurations
  • Create basic castbar set (quick start)
  • Import bar(s) (reloads interface)
    import one or more bars from strings exported by castbar export feature. This is a normal lua script, don't import if you are unsure whether the script is safe.
  • Reset player data (reloads interface)
    resets player profile and reloads interface

Castbars tab

The castbar tab allows to create an unlimited number of castbars. You can create more than one castbar for units like "player", "focus", "target", "arenaX" and more. You can also black-/ and whitelist spells for specific castbars, i.e. you can force a castbar to not or only show while casting one or more selected spells.

Name format string

Enabling the name format string allows you to take full control of how castname & rank are shown on any given castbar

Options for the name format string are
  • name : shows the spellname
  • abbr<cnt>: abbreviates spellnames if longer than cnt, e.g. Hymn of Hope will become HoH; will cut single words to cnt; if the spellname is not longer than cnt abbr<cnt> is identical to the name command; might not work for every locale
  • arabic : arabic numeral for spell rank (if available)
  • roman : roman numeral for spell rank (if available)
  • rank<text> : text shown if spell rank available
  • misc : rank information shown if rank information does not actually contain rank but miscellaneous information
  • target: show target name (player castbar only)
  • txr<text> : text shown if rank information available
  • txm<text> : text shown if miscellaneous information available
  • tar<text>: text shown if target information available (player castbar only)
  • tar[text]: same as above, allows usage of ->
  • who: display name of casting unit
  • col<type> : change color to type; type may contain valid spellschool or r,g,b[,a]; e.g. col<nature> or col<1.0,1.0,0.0>; col<pre> reverts to color before last col<type>; col<class> changes the color the your targets class color (if available); use col<cpre> to revert to color before last col<class>
  • tscur: shows remaining item count of items created (tradeskill merge)
  • tstot: shows total item count of items created (tradeskill merge)
  • txts<text>: show text if tradeskill merge information available
  • \n: new line

String example (default string when creating new castbar, for this example a priest is casting the lvl80 rank of Flash Heal)
namecol<1.0,0.0,0.0>txm< (>misctxm<)>col<pre>txts< (>tscurtxts</>tstottxts<)>
result: Fash Heal
default string will output name, rank or miscellaneous information and tradeskill information if available; rank information tags have been remove from the default name format string due to the cataclysm rank changes

Time format string

Enabling the time format string allows you to take full control of how time is shown on any given castbar

Options for the name format string are
  • r<x>: remaining casttime in seconds with x decimals
  • t<x>: total casttime in seconds with x decimals
  • p<x>: spell pushback in seconds with x decimals
  • c<x>: (total-remaining) time
  • \n: new line
  • Important: replace x: s to show a sign and/or m to show time in minutes (if > 60s) ; p to show value in percent

Default time format string
col<1,0,0>p<2s>col<pre> r<1m> / t<2m>
e.g. +0.50 1.0 / 1.50

Channeled Spells tab

Gnosis castbars can show the ticks of channeled spells. This is a feature Shadow Priests have been using for some time now. Gnosis can support all channeled spells as long as they are added to the list. An additional feature of Gnosis is its capability to detect unwanted clipping while channeling. Last but not least Gnosis can combine the ticks of channeled spells into one single Combat Text output. That output can hold multiple information like dps done by the channeled spell.

Special commands in the given output string will be replaced with requested information. All other text will be output as given. Commands are case sensitive.

Commands for the output string are:

col<type>
sets the current color where type is any valid spellschool, i.e. holy/shadow/arcane/fire/frost/nature
if pre is given as type (col<pre>) the color prior to the last col<type> is used
you can also provide any other color using the format col<r,g,b[,a]>, e.g. col<1.0,1.0,0.0>

spellname
tickscrits
outputs ticks and crits of spell that just finished to channel (e.g. 3Hits 1Crit)
hits
outputs number of hits, can be much higher than the number of ticks for ae spells
crits
outputs number of crits
ticks
outputs number of ticks
dmg
outputs total damage or healing done
eh
effective heal (= heal - overheal)
oh
overheal
dps
outputs dps or hps done by the spell that just finished to channel
clipped
shows information whether unwanted clipped occured
col<type>
change color to type; type may contain valid spellschool or r,g,b[,a]
e.g. col<nature> or col<1.0,1.0,0.0>
col<pre> reverts to color before last col<type>
col<class> changes the color the your targets class color (if available)
use col<cpre> to revert to color before last col<class>

You also have to provide the text for Hits, Ticks & Crits if used.

cliptext<your text> , hittext<your text> , crittext<your text> , ticktext<your text>

Example for Mind Sear:
col<shadow>dmg col<pre>col<1.0,1.0,0.0>(spellname) [tickscrits] col<pre>clipped dps DPScliptext<(Clipped) >hittext< Hits>crittext< Crits>ticktext< Ticks>

Combattext/Clip test tab

Use this tab to configure which combat text addon to use and whether to play a sound when an unwanted clip occurs.

Configurations

Gnosis is always configured on a character basis. I.e. any change you do for one character will not change the settings of other characters. You can store castbars and channeled spells information into as many different configurations as you like and load those settings for other characters.

Localization

Gnosis does not need any special localization to work. Though configuration is localized for a number of different locales. You can select any of the available localizations on the configuration main tab.

English (default)
German: Xploder from Kil'Jaeden EU & archiv, thank you
Chinese (simplified and traditional): wowuicn, thank you
Korean: talkswind & yuk6196, thank you
Russian: StingerSoft, thank you

If you want to help localizing Gnosis (French, Spanish and Latin American Spanish missing) or correct localization errors please visit Gnosis' Curseforge site (Localization tab).

Thanks

to Elíza and Mikaela of Frostwolf EU for testing some of the stuff I'm just to lazy to do myself. Also thanks to Woaden of Proudmoore US for making people aware of Gnosis' existence on the official US forums. I really appreciate it.

FAQ

Q Gnosis eats up too much memory!
A Gnosis will eat up more memory than most other castbar addons since it has a lot of features and allows every single castbar you create to have it's own distinctive look. Gnosis has not been developed to be the most lean castbar addon, still I did not disregard memory usage. Since WoW in general does not use much memory (compared to many other games) addon memory usage is probably not a real issue. Also, do not mistake memory usage for CPU usage. Those two values do not correlate at all for Gnosis.

v2.01 decreases memory usage to about 700kB as long as you do not access Gnosis' config GUI. With created GUI tables, Gnosis memory usage will rise above 1MB.

Q How much performance does Gnosis eat up?
A Gnosis' design is quite different to that of castbar addons like Quartz or AzCastbar. All castbars you create will be stored in some sort of table (hash table). Every time the WoW client sends events for castbar creation Gnosis will have to run through that table of castbars. Every module of modular castbar addons will be called each time creation of any castbar is requested, Gnosis will be called just once. For deletion/updating of castbars Gnosis will only look through a list of currently active castbars therefore cutting performance usage down a bit. Again, every module of a modular castbar will be called by every deletion/updating request. Honestly, I doubt you will see much (if any) difference between the approaches. The Gnosis approach just makes it a lot easier to have a virtually unlimited amount of castbars.

Honestly, Gnosis will need more CPU and memory resources than most other castbar addons due to the fact that it just does a lot more. Nonetheless I was recently pleasently surprised by the actual resources consumed (see most recent performance screenshot => goto curse or curseforge). On top of that I had a mouseover castbar activated which requires additional constant scanning which Gnosis wouldn't need to do without one.

If you believe addons are the reason for low framerates, I recommend you download one of the addon performance measuring tools like "Broker CPU / Memory / Performance" and check if that's the case for you.

Q What about a super fancy ultra nice border texture?
A Gnosis current sleek (in my opinion obviously) look (v1.30+) is just the way it was supposed to be. Therefore I will not add any kind of border texture support to Gnosis. If you really need some sort of special look I recommend you try out one of those panel mods. Remark: Castbar borders act as an indicator for (non) interruptible spells.

Example with kgpanels (every other panel mod should do):
  1. Create a new panel and move it around your castbar. The castbar name in this example is Player. If the castbar is named differently replace Player with the correct name. If you encounter errors you might want to change the castbar name (newly create or copy existing castbar to new name).
  2. Add a similar script to the following to the panels OnLoad script handler to make sure bar is shown/hidden/faded out the way the castbar is.
  3. Be happy! I won't give any support if this does not work for some reason. Please don't ask.

Code:
if( Player ) then
   Player:SetScript( "OnShow", function() self:Show(); end );
   Player:SetScript( "OnHide", function() self:Hide(); end );
   if( Player:IsVisible() ) then self:Show(); else self:Hide(); end
   hooksecurefunc( Player, "SetAlpha", function(this,val) self:SetAlpha( val ); end );
end


Q Anchoring to a frame?
A From v1.95 onwards Gnosis allows to anchor castbars to other frames or the mouse cursor. To find out the name of a given frame hover your mouse over the frame and execute following script. The frame's name will be printed to the default chat frame.

Code:
/script print( GetMouseFocus():GetName() )
Q Name format string. Huh?
A The name format string gives you the option to output text to the castbar the way you want it to be. The table of commands that are simply repalced with the information you requested can be found somewhat earlier in the description.

The default name format string (nfs) displays spellname, misc information and trade skill merge information. Rank information has been removed from the default nfs due to the cataclysm rank changes:
Code:
namecol<1.0,0.0,0.0>txm< (>misctxm<)>col<pre>txts< (>tscurtxts</>tstottxts<)>
Nfs, same as above but also showing the class colored target of your casts (only available for player castbars):
Code:
namecol<1.0,0.0,0.0>txm< (>misctxm<)>col<pre>txts< (>tscurtxts</>tstottxts<)>tar[ -> ]col<class>targetcol<cpre>
Nfs showing spellname and the unit name who is casting:
Code:
name (who)
I hope you get the idea.

Q Time format string. Again, huh?
A The time format string allows you to format displaying of remaining time, etc. individually. The tabe of commands can again be found in the description.

Default time format string (tfs) shows remaining time (one decimal, see the <1> modifier), total casttime (two decimals, see <2>) and red colored pushback time (two decimals) if available. If time exceeds one Minute the <m> modifier forces time to be displayed in minutes:
Code:
col<1,0,0>p<2s>col<pre> r<1m> / t<2m>
Modifiers: Adding a <s> modifier forces Gnosis to always add a sign to the displayed time. This is useful for pushback times, pushback can be positive and negative (additional casttime for non channeled spells, reduced channel time for channeled spells). Adding a <m> modifier forces output to display in minutes if the time is actually more than one minute. The given decimal, e.g. t<2> tells Gnosis how many decimals should be shown.

Q How to change coordinates of name and time strings, it doesn't work?
A To be able to independently change coordinates of name and time strings you have to select "Free alignment" of name to time alignment. Otherwise these strings will be glued together with a combined y-coordinate.

Q Please give us the configuration for the Shadow Priest template screenshot!
A Download the file shadow_template.zip, extract it, open the included text file and copy and paste the contents into the Gnosis import box (Gnosis GUI main tab).

Q Do we still need tick markers on our castbars with 4.x?
A Simple answer: Yes! You can still clip channels (intentional and unintentional) and lose ticks due to spell pushback.
Gnosis v3.11 12/27/2011
  • fix: latency box size not changing correctly

Gnosis v3.10 12/22/2011 - Merry Christmas and a happy new year
  • added command "icd" to track procs/inner cooldowns
  • added option to treat channeled spells as normal casts
  • made sure castbars start to fade as soon as the cast finishes
  • /gnosis bar="bar name" text="..." time=10 allows to manually create a timer

Gnosis v3.03 11/30/2011
  • toc update for 4.3
  • minor optimizations

Gnosis v3.02 08/23/2011
  • implemented Ace3 related band-aid

Gnosis v3.01 06/29/2011
  • toc update for 4.2
  • WoW API related change (CLEU)
  • corrected default tick amount of Evocation (Mage)

Gnosis v3.00 06/03/2011
  • timer changes
    • removed nodur keyword (not required anymore)
    • added logical and/or keywords
    • added conditions <lower bound value, upper bound value, lower bound stacks, upper bound statcks>, e.g. resource:power<0,50> or resource:power<50%,100%> or buff unit=player:Shadow Orbs< , ,2>
    • added resource:threat (amount of stacks: 3 tanking, 2 insecurely tanking, 1 higher threat than tank, 0 lower threat than tank)
    • added commands to track weapon imbues and poisons (enchmh, enchoh), e.g. enchmh : Instant Poison
    • replaced "harmful" and "helpful" commands with "harm" and "help" (both are supported, use the shorter ones in the future)
  • added option for additional castbar border (not including icon)

Gnosis v2.80 05/08/2011
  • added full support for patch 4.1 channeling
  • redone clipping detection
  • added options for top and bottom icons
  • changed how bars display text/icon when "shown when not casting"
  • multi-spell timers changes
    • added hidespark command (hides castbar spark)
    • added incoming heal tracking (resource:heal)

Gnosis v2.70 04/30/2011
  • added tracking of totem durations (totemdur:1..4 command)
  • timer related behavioral corrections
  • minor optimizations

Gnosis v2.65 04/27/2011
  • patch 4.1 related updates
  • added sbcol="r,g,b,alpha" command to multi spell timer bars

Gnosis v2.61 04/08/2011
  • removed default font selection (Desyrel, which is packaged with Gnosis)
  • added cursor anchoring to timer bars
  • time format string related fix

Gnosis v2.60 04/06/2011
  • multiple minor additions/changes/fixes
  • major performance optimizations

Gnosis v2.53 02/16/2011
  • new timer bars commands
    • zoom=x (zoom bar if less than x remaining)
    • nodur (enables displaying of buffs/debuffs without duration)
    • cast=all or spellname (shows casts)
    • resource:health or power or altpower (= e.g. sound value for Atramedes encounter)
  • optimizations
  • removed Drain Mana (since removed from the game)

Gnosis v2.52 02/05/2011
  • general bar changes
    • added talent spec option
  • timer bar changes
    • added command staticdur (force minimum time displayed by timer)
    • added rune cooldown tracking to timers (runecd command)
    • added spec=# (1/2) option to timers
  • cleaned up option mess

Gnosis v2.51 01/30/2011
  • timer bar changes
    • added name format string override (nfs command)
    • added dot/hot recast advise (recast command)
  • added option to enable shield icon around cast icon for non interruptible spells
  • multiple optimizations

Gnosis v2.50 01/16/2011
  • added Multi-Spell Timers (see addon description for more information)

Gnosis v2.10 01/10/2011
  • added text rotation

Gnosis v2.08 12/23/2010 - Happy Christmas
  • added Boss units (and targets thereof)

Gnosis v2.07 12/11/2010
  • fixed bug (maximized amount of ticks shown when extremely hasted to 15)

Gnosis v2.06 12/06/2010
  • added vehicle only castbar (pet/vehicle also shows pet casts)
  • added combined outline & monochrome font modifiers

Gnosis v2.05 11/11/2010
  • configuration system updates
  • minor spell pushback changes

Gnosis v2.04 10/30/2010
  • fixed castbar anchoring problem
  • added option to hide/show castbar depending on group layout
  • minor tradeskill merge & spell pushback code changes

Gnosis v2.03 10/19/2010
  • fixed minor bug related to spell pushback of channeling spells
  • reworked channeled spells list
  • added warlock channels: health funnel and soul harvest
  • removed hunter channels: volley
  • slight change to default combat text output for aoe heal channels

Gnosis v2.02 10/16/2010
  • support for additional ticks on channels from haste (for priest and warlock spells, more coming soon, if needed)
  • multiple fixes

Gnosis v2.01 10/14/2010
  • options will not be created on startup, thereby reducing memory footprint extremely
  • added options to handle text shadow (offset and color)

Gnosis v2.00 10/12/2010
  • toc update to 40000
  • major performance optimizations
  • option to color target name by its class color (col<class> and col<cpre>)
  • correction to text alignments (especially CENTER)
  • disabled resizing of long strings for freely aligned text
  • removed rank commands from the default name format string

Gnosis v1.99 09/22/2010
  • compatible with wotlk 3.3.5, the cataclysm beta and the 4.0.1 ptr
  • added option to hide castbar while in/out of combat
  • added code to make sure introduction frame will be shown on character creation

Gnosis v1.98 09/01/2010
  • fixed bug with unlocked icons

Gnosis v1.97 08/31/2010
  • fixed bug preventing successful default castbar set creation

Gnosis v1.95 08/31/2010
  • reworked anchoring
  • added options to anchor to frame and mouse cursor
  • added overheal (oh) command to combat text output'
  • fixed error with critical heals not recognized for combat text output

Gnosis v1.92 08/02/2010
  • changed default cast interrupt color
  • added cast success color

Gnosis v1.91 07/22/2010
  • tracking of mouseover(target) added
  • option to show/hide castbars for casts of enemy/friendly units added
  • split up config gui for easier to find options

Gnosis v1.90 07/08/2010
  • implemented combat text merge for healing channels (please delete channeled heals from the channeled spells tab to get new settings for those spells)
  • corrected mirror bar fading behaviour

Gnosis v1.86 07/02/2010
  • tradeskill merge fix when crafting a single item

Gnosis v1.85 07/02/2010
  • tradeskill merge overhaul
  • option to hide blizzard pet/vehicle castbar
  • nolib creation added

Gnosis v1.80 06/12/2010
  • major performance enhancements
  • minor internal changes
  • added "who" to name format string (displays casting unit name)

Gnosis v1.70 06/06/2010
  • added support for any possible unit (...target), many of those are selectable as unit in the config gui
  • those units require additional scanning, most features like channeling support, spell pushback detection and interruptible status are available, spell interrupted and spell failed are not
  • renamed units in config gui
  • removed gcd_reverse unit (bar direction inversion should be enough)

Gnosis v1.60 06/04/2010
  • intro frame extensions
  • added bar orientation options (horizontal/vertical)
  • added invert bar direction option
  • rotatable icon
  • added newline (\n) command to name and time format strings
  • c<x> as new option for time format string = (total-remaining) time

Gnosis v1.52 05/25/2010
  • fixed bug removing unconverted castbar configurations after first logon with v1.50/v1.51

Gnosis v1.51 05/25/2010
  • intro frame after logon (ui reload) if no castbars configured and Gnosis is enabled
  • minor bug fixes

Gnosis v1.50 05/24/2010
  • saving character configuration data char specific reducing memory usage tremendously when playing with multiple chars; every time you log into a char old configurations will be converted if those exist
  • added function Gnosis:LoadConfig(name,bMainTab,bCastbars,bChanneledSpells,bClipTest) to allow for easier loading of configurations; might be useful for addon compilation authors or if you would like to be able to load configurations with macos; example: /script Gnosis:LoadConfig("DefaultConfig",false,true,false,false) to just load castbars from configuration "DefaultConfig"
  • added following locales: zhCN (simplified) & zhTW (traditional Chinese), thanks to wowuicn * koKR (Korean), thanks to talkswind & yuk6196 * ruRU (Russian), thanks to StingerSoft * you can chose between all locales on the Gnosis config gui main tab
  • right clicking unlocked castbars will open the castbars config gui
  • moved Gnosis to curseforge svn, grab your alphas there if you like

Gnosis v1.40 05/18/2010
  • german localization added (thanks to Xploder from Kil'Jaeden EU)
  • added option (main config tab) to switch between locales
  • new castbar spark options (color, width, height), slightly changed default spark look
  • new layering of statusbar, latency tick boxes and castbar spark

no new feature releaes coming in the near future! only bugfixes and adding of localizations.

Gnosis v1.34 05/16/2010
  • fixed bug hiding latency box if channeled tick displaying was disabled while channeling
  • added button on main config tab to create standard castbar set (player, target, focus, pet and mirror) for a quick start for new players -> just move bars and lock them if you don't want to configure the bars
  • minor performance improvements

Gnosis v1.33 05/15/2010
  • added time format string
  • ready for localization, if anyone wants to provide a full set of localized strings I'd be happy to add those and your name to the Gnosis description page

Gnosis v1.32 05/11/2010
  • fixed bug preventing loading from multiple stored configurations
  • added option to change border size of unlocked icon

Gnosis v1.31 05/09/2010
  • option to unlock, move and scale castbar icon
  • cleaned up small parts of the code

Gnosis v1.30 05/08/2010
  • new default bar look (including font)
  • additional options for castname/casttime/latency text alignments
  • easier bar- & textcolor editing options
  • minor internal tweaks & fixes

Gnosis v1.27 02/28/2010
  • added option to hide Gnosis text output
  • castbars/channeled spells/config sorted by name
  • added option to name format string to show remaining item count when tradeskill merging
  • added option to control minimum gap between castname and casttime (with enabled option to automatically reduce size of long strings)
  • main tab settings and combattext/cliptest settings can be stored in configurations as well

Gnosis v1.26 02/23/2010
  • added missing channeled spells (Evocation, Drain Life, Drain Mana, Hurricane, Volley)

Gnosis v1.25 02/09/2010
  • slight change to clipping detection and tick combining to fix problems with arcane missiles and similar spells (do not use clipping detection for spells like AM!)
  • drain soul (and similar spells) clipping detection and tick combining now correctly supported

Gnosis v1.24 02/08/2010
  • fixed melee swing for druids while shapeshifted

Gnosis v1.23 02/06/2010

Initial wowinterface release, for more changelog information please visit curse.
Archived Files (48)
File Name
Version
Size
Author
Date
3.10
342kB
elchefe
12-22-11 06:48 PM
3.03
342kB
elchefe
11-30-11 08:56 AM
3.02
341kB
elchefe
08-22-11 06:34 PM
3.01
341kB
elchefe
06-29-11 10:32 AM
3.00
342kB
elchefe
06-03-11 11:12 AM
2.80
340kB
elchefe
05-08-11 07:26 AM
2.70
339kB
elchefe
04-29-11 08:50 PM
2.65
338kB
elchefe
04-27-11 01:26 PM
2.61
337kB
elchefe
04-08-11 02:59 AM
2.60
337kB
elchefe
04-05-11 06:34 PM
2.53
336kB
elchefe
02-16-11 05:37 AM
2.52
333kB
elchefe
02-05-11 10:09 AM
2.51
332kB
elchefe
01-29-11 07:20 PM
2.50
330kB
elchefe
01-16-11 02:39 AM
2.10
324kB
elchefe
01-10-11 05:29 PM
2.08
323kB
elchefe
12-22-10 08:05 PM
2.07
323kB
elchefe
12-12-10 04:06 AM
2.06
323kB
elchefe
12-06-10 02:45 PM
2.05
322kB
elchefe
11-11-10 02:20 PM
2.04
321kB
elchefe
10-30-10 04:05 AM
2.03
319kB
elchefe
10-18-10 09:37 PM
2.02
319kB
elchefe
10-15-10 09:02 PM
2.01
318kB
elchefe
10-14-10 09:58 AM
2.00
317kB
elchefe
10-12-10 07:04 AM
1.99
316kB
elchefe
09-22-10 07:52 PM
1.98
255kB
elchefe
09-02-10 02:54 PM
1.92
254kB
elchefe
08-02-10 12:42 PM
1.91
252kB
elchefe
07-21-10 10:36 PM
1.90
238kB
elchefe
07-08-10 01:37 AM
1.86
238kB
elchefe
07-02-10 01:23 AM
1.85
238kB
elchefe
07-01-10 10:37 PM
1.80
238kB
elchefe
06-12-10 04:03 PM
1.70
237kB
elchefe
06-05-10 04:23 PM
1.60
236kB
elchefe
06-03-10 07:27 PM
1.52
232kB
elchefe
05-25-10 07:44 AM
1.51
232kB
elchefe
05-24-10 09:04 PM
1.50
230kB
elchefe
05-24-10 12:44 PM
1.40
213kB
elchefe
05-18-10 01:35 PM
1.34
211kB
elchefe
05-15-10 11:12 PM
1.33
211kB
elchefe
05-14-10 07:53 PM
1.32
209kB
elchefe
05-10-10 08:48 PM
1.31
209kB
elchefe
05-08-10 10:18 PM
1.30
209kB
elchefe
05-07-10 06:54 PM
1.27
134kB
elchefe
02-27-10 08:52 PM
1.26
133kB
elchefe
02-23-10 08:14 AM
1.25
133kB
elchefe
02-08-10 09:42 PM
1.24
133kB
elchefe
02-08-10 11:24 AM
1.23
133kB
elchefe
02-06-10 03:19 PM


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Old 02-13-12, 05:26 AM  
artiq
A Kobold Labourer

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Is there any way to hide Focus cast bar if the target Cast bar is from the same unit?
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Old 02-08-12, 12:45 AM  
eternalYouth
A Kobold Labourer

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in arenas i'm having problems with my focus target's cast bar. sometimes it shows up and sometimes it does not. i have sUF for frames. i was wondering if there is a known issue or if anyone else has had this problem.
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Old 01-16-12, 09:46 PM  
Lovestar
A Murloc Raider
 
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I figured out how to reproduce the Shield Icon error.

Have:
  • One cast bar — Unit: Player
  • One cast bar — Unit: Target
  • "Show Shield Icon around uninterruptible casts" enabled for Target
Now:
  • Target self
  • Cast something like Hearthstone or your flying mount

You'll see a shield icon around the cast. From this point forward, ANYTHING you cast (in the Unit: Player bar) will have the Shield Icon displayed and be colored using the 'Uninterruptible cast' color.

This is not affected by whether "Show Shield Icon..." is enabled or disabled for the Unit: Player bar; it will always occur.
Last edited by Lovestar : 01-16-12 at 09:46 PM.
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Old 01-12-12, 04:18 AM  
Lovestar
A Murloc Raider
 
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File comments: 17
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Hi there. I'm using Gnosis on PTR 4.3.2 and intermittently getting this error during combat:

Code:
Message: Interface\AddOns\Gnosis\Bars.lua:1978: Division by zero
Time: 01/12/12 03:04:53
Count: 1
Stack: Interface\AddOns\Gnosis\Bars.lua:1978: in function `DrawTicks'
Interface\AddOns\Gnosis\Bars.lua:1968: in function `UpdateCastbar'
Interface\AddOns\Gnosis\Callback.lua:245: in function `?'
...sis\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...sis\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[6]"]:4: in function <[string "safecall Dispatcher[6]"]:4>
[C]: ?
[string "safecall Dispatcher[6]"]:13: in function `?'
...sis\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...ace\AddOns\Gnosis\Libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...ace\AddOns\Gnosis\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals: <none>
Also, with "Show Shield Around Uninterruptible Casts" enabled, I will randomly start seeing the shield icon around every single one of my spellcasts (on my "Unit: Player" bar).

So far this has only happened twice. Both times, the issue has been triggered by casting my flying mount, which will suddenly have a shield icon around the cast. From that point forward, every spell I cast has the shield.

Unfortunately I can't reproduce it consistently. When the shield issue occurs, it is fixed by logging out and back in. It is not fixed by /reload, however.
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Old 01-09-12, 05:28 PM  
Glasse
A Kobold Labourer

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I can't seem to find a way to cut the name instead of pushing the timer when the spell name is too long. Is it possible?

Like if the spell name is 2 long i want the spell name to be cut and not have the timer pushed out to where i can't see it.
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Old 12-24-11, 08:15 AM  
Thiana
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 5
Uploads: 1
Sound Support

Could you please consider adding the ability to have sounds linked to bar events? For example, playing a sound when my target/focus starts casting an interruptable spell/etc.

Thanks.
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Old 12-22-11, 09:33 AM  
elchefe
A Kobold Labourer
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Forum posts: 1
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Uploads: 2
Re: Cut long spell names

Originally Posted by Spyro
Thanks for this awesome addon.

How can I do to cut long spell names at X string length to be shown like "Unstable Afflic..."?
You can't cut strings at length X. When disabling "Resizing long strings" (Font sub section) you should get the behavior you're looking for, otherwise Gnosis will resize the text to make it fit (which might get awfully small with smaller bars).
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Old 12-22-11, 09:29 AM  
elchefe
A Kobold Labourer
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Fixed in the soon to be release v3.10 (or the current alpha).

Originally Posted by artiq
Originally Posted by elchefe
Originally Posted by artiq
I am just wondering a thing about how the cast bar updates on the end of a cast. When I for example channel Mind Flay and it reaches its end, meaning that the spark has reached the end of the cast bar, the cast bar itself still stays shown for like a second or something. The cast bar doesn't disappear immediately like other cast bars skins or the standard Blizzard cast bar. Is there a way to fix this in the lua code? If so, I was wondering if you could help me locate this function.
Default "Fadeout time" is 0.3s. Change this value to 0 (/gnosis -> search for "Fadeout time").
http://www.youtube.com/watch?v=tCCiD8R4OG8

Even with Fadout Time set to 0, it still is a bit of delay. If you watch the cast bar that is skinned(Gnosis) compared to the unskinned Quartz, you'll see that Quartz starts fading out before the Gnosis Cast bar disappears.
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Old 12-16-11, 05:18 AM  
Spyro
A Defias Bandit

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Question Cut long spell names

Thanks for this awesome addon.

How can I do to cut long spell names at X string length to be shown like "Unstable Afflic..."?
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Old 12-10-11, 08:06 PM  
artiq
A Kobold Labourer

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Originally Posted by elchefe
Originally Posted by artiq
I am just wondering a thing about how the cast bar updates on the end of a cast. When I for example channel Mind Flay and it reaches its end, meaning that the spark has reached the end of the cast bar, the cast bar itself still stays shown for like a second or something. The cast bar doesn't disappear immediately like other cast bars skins or the standard Blizzard cast bar. Is there a way to fix this in the lua code? If so, I was wondering if you could help me locate this function.
Default "Fadeout time" is 0.3s. Change this value to 0 (/gnosis -> search for "Fadeout time").
http://www.youtube.com/watch?v=tCCiD8R4OG8

Even with Fadout Time set to 0, it still is a bit of delay. If you watch the cast bar that is skinned(Gnosis) compared to the unskinned Quartz, you'll see that Quartz starts fading out before the Gnosis Cast bar disappears.
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Old 12-07-11, 05:10 PM  
elchefe
A Kobold Labourer
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Forum posts: 1
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Re: PLEASE HELP!!!

Originally Posted by Zabina
Help I’m in need of assistance. The only real reason I wanted this mod was to have it tell me that MB is off C/D as I tend to tunnel vision and forget to cast it. However although I have read the information and watched both videos more then once I’m still at a loss. I’m sure that it’s easy and I’m missing something however I just don’t know what it is. Please Please Please can someone walk me through step by painful step. I did attempt to import the whole Shadow priest format however that did not seem to work either. Is there something wrong with it or just me? lol
The videos don't cover "Multi-Spell Timer". Read more about these in the addon description here on wowinterface or on curse.

To just create a cd bar for Mind Blast:
1. change "Bartype" to "Multi-Spell Timer"
2. go to "Hide castbar" tab (I know this name is misleading when it comes to timer bars
3. add following line to the Black-/whitelisted spells tab:

cd : Mind Blast
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Old 12-07-11, 05:07 PM  
elchefe
A Kobold Labourer
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Originally Posted by artiq
I am just wondering a thing about how the cast bar updates on the end of a cast. When I for example channel Mind Flay and it reaches its end, meaning that the spark has reached the end of the cast bar, the cast bar itself still stays shown for like a second or something. The cast bar doesn't disappear immediately like other cast bars skins or the standard Blizzard cast bar. Is there a way to fix this in the lua code? If so, I was wondering if you could help me locate this function.
Default "Fadeout time" is 0.3s. Change this value to 0 (/gnosis -> search for "Fadeout time").
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Old 12-07-11, 10:26 AM  
Zabina
A Kobold Labourer

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PLEASE HELP!!!

Help I’m in need of assistance. The only real reason I wanted this mod was to have it tell me that MB is off C/D as I tend to tunnel vision and forget to cast it. However although I have read the information and watched both videos more then once I’m still at a loss. I’m sure that it’s easy and I’m missing something however I just don’t know what it is. Please Please Please can someone walk me through step by painful step. I did attempt to import the whole Shadow priest format however that did not seem to work either. Is there something wrong with it or just me? lol
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Old 12-01-11, 01:58 PM  
artiq
A Kobold Labourer

Forum posts: 0
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I am just wondering a thing about how the cast bar updates on the end of a cast. When I for example channel Mind Flay and it reaches its end, meaning that the spark has reached the end of the cast bar, the cast bar itself still stays shown for like a second or something. The cast bar doesn't disappear immediately like other cast bars skins or the standard Blizzard cast bar. Is there a way to fix this in the lua code? If so, I was wondering if you could help me locate this function.
Last edited by artiq : 12-01-11 at 02:00 PM.
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Old 12-01-11, 01:05 PM  
elchefe
A Kobold Labourer
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Re: Castbar

Originally Posted by Nallepuh
Hi, when i DL 3.03 i got this under the castbar icon

http://imageshack.us/photo/my-images...111112246.jpg/

Anyway to remove it?
Disable "Show shield for non-interruptible spells".
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