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Updated: 11-28-12 01:51 PM
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Updated:11-28-12 01:51 PM
Created:09-25-12 06:11 PM
Downloads:2,661
Favorites:18
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rPetBattleAnnouncer (StreetFighter)

Version: 50100.01
by: zork [More]


Intro

  • Display a Street Fighter themed splash screen once a pet battle is loaded.
  • Displays the pet quality.
  • Plays the SF2 jingle when fading in.
  • Displays an overview of all pet contenders of a bet battle.
  • Press FIGHT to start the pet battle.
  • Press EXIT to forfeit the pet battle.
GIT
https://github.com/zorker/rothui/tre...attleAnnouncer

50100.01
- updated toc for patch 5.1

50001.02
- added pet tooltip
- added icons and strings for health, power, speed and pettype

50001.01
- initial release
Optional Files (0)


Archived Files (2)
File Name
Version
Size
Author
Date
50001.02
322kB
zork
09-26-12 02:42 PM
50001.01
313kB
zork
09-25-12 06:11 PM


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Unread 11-06-16, 07:01 PM  
lazerus
A Kobold Labourer

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Yep, still using

Originally Posted by zork
You were actually still using this?
Absolutely. It worked fine through WoD without an update, but something in Legion broke it.
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Unread 11-06-16, 01:43 AM  
zork
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You were actually still using this?
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Unread 11-05-16, 11:00 PM  
lazerus
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Please Update

Any chance you could update this addon for Legion? I got used to using and now pet battle don't feel the same .
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Unread 12-22-12, 11:03 AM  
Eclidean
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OMG!!!
Sooooo sorry, it's been working fine and always has- totally my fault I got confused- there's a DIFFERENT Pet add-on that hasn't been working since the patch and I got the names messed up- once again, sorry for the mix-up your add on is awesome I tell everyone about it, I was tired when I posted the other day and wanted to clear it up!!!
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Unread 12-21-12, 04:26 PM  
zork
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Make sure you have updated to the latest version. The toc number has changed and an not updated version is listed under out-of-date. Also make sure the addon is enabled. I checked. It is working fine for me.
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Last edited by zork : 12-21-12 at 04:26 PM.
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Unread 12-21-12, 07:49 AM  
Eclidean
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Hasnt worked since the last patch a cpl wks ago- is there any update or support planned? I miss using it-
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Unread 09-29-12, 11:01 PM  
Ratso Steamwheedle
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Just wanted to say I love this addon!
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Unread 09-27-12, 03:12 AM  
Tonyleila
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Originally Posted by zork
I can make sounds optional yes.

Btw I'm searching for Day of the Tentacle or Sam'n'Max the Road Adventure sound files in mp3/wav.

I cannot get midi to play. Btw I still have my original DOTT package but no more 3,5 disk reader.

I want that "CLONK" sound from hitting the rats for pushing the FIGHT button. Btw a chicken sound for the exit button would be nice aswell. I know there was this awesome sirene...I think it was in DOTT. Not sure anymore.
An option for intro / outro music woud be very nice it shoud be different for battle against players pets and wild pets

Maybe this links help you
http://www.youtube.com/watch?v=ABaqS...eature=related

http://codemonkey.tripod.com/samnmax/

http://scummvm.sourceforge.net/
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Last edited by Tonyleila : 09-27-12 at 03:16 AM.
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Unread 09-27-12, 12:58 AM  
zork
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I can make sounds optional yes.

Btw I'm searching for Day of the Tentacle or Sam'n'Max the Road Adventure sound files in mp3/wav.

I cannot get midi to play. Btw I still have my original DOTT package but no more 3,5 disk reader.

I want that "CLONK" sound from hitting the rats for pushing the FIGHT button. Btw a chicken sound for the exit button would be nice aswell. I know there was this awesome sirene...I think it was in DOTT. Not sure anymore.
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Last edited by zork : 09-27-12 at 01:01 AM.
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Unread 09-27-12, 12:01 AM  
Tonyleila
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Pokemon theme

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Unread 09-26-12, 09:09 AM  
zork
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Mark for myself. Trying to add tooltips:
Lua Code:
  1. <OnEnter>
  2.                 PetBattleUnitTooltip_Attach(PetBattlePrimaryUnitTooltip, "BOTTOM", self, "TOP", 0, 0);
  3.                 PetBattleUnitTooltip_UpdateForUnit(PetBattlePrimaryUnitTooltip, self.petOwner, self.petIndex);
  4.                 PetBattlePrimaryUnitTooltip:Show();
  5.                 if ( C_PetBattles.GetHealth(self.petOwner, self.petIndex) ~= 0 ) then
  6.                     self.MouseoverHighlight:Show();
  7.                 end
  8.             </OnEnter>
  9.             <OnLeave>
  10.                 if ( PetBattlePrimaryUnitTooltip:GetParent() == self ) then
  11.                     PetBattlePrimaryUnitTooltip:Hide();
  12.                 end
  13.                 self.MouseoverHighlight:Hide();
  14.             </OnLeave>
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Unread 09-26-12, 05:22 AM  
Mittparadox
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lol, this looks so awesome ty
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Unread 09-25-12, 09:56 PM  
Coote
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6 interwebs for you, Zork. This is awesome.
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