(8 Kb)
Updated: 07-23-16 02:41 AM
File Info
Legion Pre-Patch (7.0.3)
Updated:07-23-16 02:41 AM
Created:06-25-13 08:42 AM
Categories:Combat Mods, Character Advancement, DPS, Graphic UI Mods, Map, Coords, Compasses, ToolTip

Hard Yards

Version: 2.01
by: Taraezor [More]

Display the distance to your target. More accurate than any other AddOn. Works great in Legion!

Why Yards are so Hard to Calculate
AddOns are not able to obtain map coordinate data for NPCs and other players. This is a Blizzard decision to cripple range finding AddOns. Hard Yards is the most accurate at estimating distance across a full gamut of target types. Hard Yards displays the minimum and maximum yards to your target, friend or foe!

* Best possible range estimation to any target
* Moveable
* Resizable
* Choice of borders
* Text colours are up to you
* Distance also appears in mouse over Tooltips New!

How To Use
Configuration: Hard Yards is ready 'as is' but you might like to change the border, alter the text colours or disable the tooltips. Type '/hy', '/hard', or '/yards' in chat for configuration options.

Moving: Mouse over the Hard Yards frame, holding down the 'Control' key. Drag and release.

If You Like Hard Yards
While adventuring, always take the Best Quest option, pickup a great raptor pet with Adorable Hatchling Nests, search for Netherwing Eggs, try Tip to enhance your Tooltips, use This Scampi Happening for fish flavoured Tooltips, instal Let Minnow to show off your fishing poles and get on the Cool Aid, the essential aid to managing your cool downs! Taraezor's main AddOn is We Don't Wipe, an excellent DPS maximiser.

Updates & Favourites
You can make Hard Yards a Favourite and get an automatic notification (PM) or email (enabled through your profile) when I update it.

Cookies, Beer & Donations
It is all about the Cookies & Beer although, and don't let Gallywix know about this, a "thank you" in the comments section fuels my programming appetite and is very much appreciated. And then, you could cut straight to Click here to lend your support! because as Gallywix would say... "time is money, friend".

== v2.01 - 23rd July May 2016
* Interface Version now 70000

== v2.00 - 27th May 2016
* Rewritten. Cleaner and obvious taint sources removed.
* Some new ranges for increased precision added.
* Distance now appears on all tooltips

== v1.12
* Patch 6.2 'toc' file update to keep Hard Yards up to date.

== v1.11
* Fix to fun chat command '/wdw sal'
* Patch 6.1 'toc' file update to keep Cool Aid up to date.

== v1.10
* Fixed some dodgy Interface frame headers
* Removal of an unused assigned local variable

== v1.09
* Corrected code for the (fun) hourly easter egg salute
* Interface set/save/default/ etc option mechanics bug
* Some Interface text here and there I suppose

== v1.08
* Forgot to manually add Specialization support due to API changes by Blizzard

== v1.07
* Help text improvements, copyright notice, contact details etc.
* Versioning numbers now correct

== v1.06
* Typo in interface text
* Determining Specialization changed due to API changes by Blizzard
* New logic for distance for Warlords of Draenor v6.0.2

== v1.05
* Version bump for Patch 6.0.3

== v1.04
* Version bump for Patch 5.4

== v1.03
* When not shown, was still triggering the 'move' script
* Moved some local lists as causing memory usage to rapidly climb. Gets caught in garbage collection but would be a worry for players micro-managing computer performance.
* Localised almost everything. Achieved a large cpu performance boost.
* Fixed bug with moving Hard Yards too far from the centre of the screen
* Changing Talents now no longer gets positions, colours etc muddled

== v1.02
* Sometimes during a first time use of Hard Yards there is a long delay before the WoW server recognises we are trying to move the Hard Yards frame. Mysterious. Suspect that it is because the frame hot spot is right on top of our toon. Default position is now offset right and down a bit, clear of our toon. Seems to help.
* Sometimes Hard Yards seemed to forget the last place to which it was moved. Mysterious. To work around this I (1) removed some dead code left over from a copy/paste from one of my other AddOns, (2) explicitly (rather than assuming the default) link the relative position of the Hard Yards frame to the main game window, (3) the previous fix now forces an explicit default location rather than assuming 0,0.
* A better calculation of the 'hot' region dimensions for enabling moving. Benefits really small text sizes.
* Corrected the Class Specialization English language lookup table
* Now handles players with no specialisation (i.e. sub level 10 and any player who has unlearnt or not yet learnt one)
* We Dont Wipe AddOn support
* Show/Hide & on/off options properly differentiated and fixed
* Small change to help/about panels

== v1.01
* Sloppy naming of a variable borrowed from another of my AddOns caused fatal runtime error

== v1.00
* Initial release
Post A Reply Comment Options
Unread 05-27-16, 02:43 AM  
A Deviate Faerie Dragon
Taraezor's Avatar
AddOn Author - Click to view AddOns

Forum posts: 12
File comments: 157
Uploads: 18
v2.00 Legion

Rewritten for Legion.

Will now add range estimation to Tooltips.
Taint sources removed.
Cleaner/quicker/less memory.
Easier to move around the screen.
Algorithm for distance estimation enhanced.

(Until I upload a Legion BETA specific version simply update the interface version in the TOC file to '70000')

Taraezor's News
Tip your Tooltips! Have you done the Hard Yards for distance estimation? Who wipes? We Don't Wipe for maximum DPS!
Are your cool downs on the Cool Aid? Best Quest for the best of adventuring! Pickup an Adorable Raptor Hatchling pet!
Fish flavoured tooltips! This Scampi Happening? Oh, but it is! And Let Minnow to select your fishing poles with swag!
And... search for Netherwing Eggs
Last edited by Taraezor : 05-27-16 at 02:28 PM.
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