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Category: Combat Mods
Change Log - RangeDisplay
v3.7.1 - added CONFIGMODE (OneButtonConfig) support - added a new range section - added option to use section colors as background - added option to override the numeric range display with static text for sections - added option to copy current section settings to all other active units - hide the tooltip while moving - made the configuration a separate load-on-demand addon to save memory v3.5.0 - Added support for mouseover unit v3.4.1 - Added option to hide the background when no valid target is selected - disabled interact-distance based checks when spell/item based checks are available v3.3 - Updated for wow version 3.1 v3.2 - Removed the checkVisibility option (it's not that useful now with the new ranges) - Localization updates - Fix melee range for Druids v3.1-beta7 - Added background (backdrop and border) configuration v3.1-beta3 - Update for 3.0.2 WoW patch - Added support for displaying range to Focus and Pet (and of course the player's target) - New IsItemInRange() based checks, much better granuality - Nicer config dialog - Optional minimap icon (needs LibDBIcon-1.0) - Configurable colors for ranges r68000 - fixed a (mostly theoretical) issue with font setting - fixed a problem with the profile management functions - added configurable suffix settings - added out-of-range color setting - isler added some cosmos integration r67546 - just a minor update to enable the profile management. r67422 - converted to Ace3 framework. Settings are lost due to AceDB-2.0 -> AceDB-3.0 change, sorry about that. r45971: - use Arcane Intellect instead of Remove Lesser Curse for mage friendly 30yd range check 'cos it's available from level 1 - added zhCN and zhTW localizations by lcncg - added frFR localization by Pixel r45455: - use spell minimum ranges for estimates where possible (hunter, warrior) - tweaked interact distances to be in-line with spell ranges - fixed the buggy behaviour for tauren warriors (was related to interact distance strangeness) - fixed the problem when some badly written addon hooked us incorrectly - deDE localization by Carylon (thanks!) r44840: - converted RangeDisplay to use the AceAddon/AceDB/AceConsole framework. Unfortunately this means that previous configuration is lost, but RangeDisplay gained Profiles, and better chat commands. Also, RangeDisplay should be configurable via DeuceCommander and Niagara now. - New 'enemyOnly' option to restrict range display for enemy targets only. - New 'strata' option to allow setting the frame strata of the range display. - Support for Gladiator Gloves (Shaman, Mage) in RangeCheck-1.0. - Fix for out-of-range bug near the 10yd range for hunters with the Hawk Eye talent in RangeCheck-1.0. - Range display is disabled now if target == player. r44002: - Fixed a bug regarding rangecheck for priests against enemy targets (was always showing out-of-range due to a wrong spell in the HarmSpells list). r43074: - Fixed an issue where some other addon hooked OnMouseDown() badly thus preventing dragging the display frame. - Better font handling. - Minor speed increase in RangeCheck-1.0. r42768: - Renamed from RangeCheck to RangeDisplay because of a naming conflict and to avoid confusion with RangeCheck-1.0 (the library part). - Added "Shoot", "Throw", "Gift of the Naaru" and "Mana Tap" to spell lists. - New option to display range when out of range as "minRange +". - New option to check for 'visibility range', too (~ 100yd). - Optional GUI config with Waterfall or Dewdrop. - Font selection (font, size, outline, color) (only via GUI). r41103: - Changed spell list for Paladins and Warlocks, now RangeCheck should display the correct range for hostile targets. - Removed the localization options from RangeCheck-1.0. Now the range is always reported in "min - max" format. Optional Files - RangeDisplay
Archived Versions - RangeDisplay
Comments - RangeDisplay
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