Results: 67Comments by: alimjocox |
File: BadBoy_Guilded: Block Guild Advertising06-20-10 |
![]() Posted By: alimjocox
funkydude ur a king.
i just redid my UI. forgot to put in BadBoy and I panicked soo much spam. Your addons are :cool:
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File: Caith UI06-14-10 |
![]() Posted By: alimjocox
Originally posted by Caith
Just preparing for CaithUI 17.00 .. (with new nameplates, too)
Don't be shocked, because it will be looking something like this
looks awesome
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File: Caith UI06-12-10 |
![]() Posted By: alimjocox
Originally posted by Jansus
Grats on missing my point :banana:
Ever heard the expression. "Don't bite the hand that feeds you?" Why are you trying to bring down a compilation author whose inspired most of the existing UIs you see today.
take your own advice...
work on your people skills a bit.
v16. 139,000 downloads. ke...
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File: Butsu06-05-10 |
![]() Posted By: alimjocox
Originally posted by haste
It's due to your local modifications. Next time reproduce the problem without them.
oh im sorry :( didnt see that .. srry
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File: Butsu06-05-10 |
![]() Posted By: alimjocox
Message: Interface\AddOns\Butsu\config.lua:34: attempt to call method 'LoadPosition' (a nil value)
Time: 06/06/10 12:09:22
Count: 1
Stack: Interface\AddOns\Butsu\config.lua:34: in function
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File: Shadowmage's UI 1920x1080 (Wide)05-25-10 |
![]() Posted By: alimjocox
love what you've done with DBM mate :)
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File: Duffed UI v505-24-10 |
![]() Posted By: alimjocox
Originally posted by MidEastBeast
Hey there, awesome UI :) like it a lot, just a quick question though. How can I reduce the size of the combat font/text? I've searched through all the lua files I thought it might be in, and changed up some other things along the way hehe, but I'm still not seeing the one thing I went in looking...
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File: QuestMyMap04-30-10 |
![]() Posted By: alimjocox
Originally posted by Cargor
Well, QuestMyMap doesn't do anything to the size of your map, it's just around modifying the quest panels there.
In the screenshot I'm using my own small code to scale the fullscreen-map, but there are also a lot other map addons which can do that. The down-button for the Blizz' small map works as exp...
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File: QuestMyMap04-30-10 |
![]() Posted By: alimjocox
works great frame level wise. its still not doing anything to the size of my map tho. im still pleased however :D thx for fix
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File: QuestMyMap04-30-10 |
![]() Posted By: alimjocox
i dont think u get a notice if I edit my last reply, so i did this..
under the small window of myself not being retarded.. i got the problem, /framestack, show'd me the quest frame is behidn the map.
http://img512.imageshack.us/img512/7213/wowscrnshot043010232015.jpg <-- @ full map size.. dont see it when i've clicked the down...
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File: QuestMyMap04-29-10 |
![]() Posted By: alimjocox
Originally posted by Cargor
EDIT: To all people where it doesn't work:
Do you have any other map addons?
Is your map fullsized and the panels hidden when you have "Show Quest Objectives" checked?
Is the log-/rewards-frame hidden?
And where is the quest list? Completely hidden, on the old panel or as an overlay?
I've tried t...
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File: QuestMyMap04-29-10 |
![]() Posted By: alimjocox
am i missing something like an option or something? this doesnt seem to do anything
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File: PowerSource04-27-10 |
![]() Posted By: alimjocox
~~
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File: LazyBoy04-17-10 |
![]() Posted By: alimjocox
Originally posted by Azza2
I'm curious, would you still get abyss/shards if you won them, but left the group and ported out while other party members are slow to click de?
This is a scenario i've been trying to recreate, sadly heroics get to me after running so much :P but i've had the scenario a couple of times and sadly i did...
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File: LazyBoy04-17-10 |
![]() Posted By: alimjocox
Originally posted by ßlink
LFDDungeonReadyDialogEnterDungeonButton:Click()
protected...
http://www.wowinterface.com/forums/showthread.php?t=31439
http://www.wowinterface.com/forums/showthread.php?t=31428
i wouldnt make auto decline without auto accept if I was able to.. protected..
this is buggin my loot window out....
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File: LazyBoy04-16-10 |
![]() Posted By: alimjocox
Originally posted by ßlink
auto accept que would be nice.
auto accept queue is protected as of 3.3.3
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File: ByeNow04-14-10 |
![]() Posted By: alimjocox
Originally posted by Ferous
What about the exception of Frozen Orbs at the end? Since they are tradeble now for Crusader and Runed orbs, as well as other stuffs? :)
i'll work on looting before leave.. frozen orb should be a good place to start - considering its global.
- making progress its just hard to test it cause i have...
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File: ByeNow04-14-10 |
![]() Posted By: alimjocox
Originally posted by Taigen
I like the idea of the mod, but could you perhaps have it wait until you've looted? I know you said you dont need the item and I agree to the extent that there are certainly easy upgrades out there, but if there's an enchanter in the grp I certainly want that shard and if not, some items in heroics can s...
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File: oUF_korn3r03-30-10 |
![]() Posted By: alimjocox
in ur UI are those timers from this oUF layout ?
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File: GearScoreLite02-28-10 |
![]() Posted By: alimjocox
has this been discontinued?
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File: SmartRes202-26-10 |
![]() Posted By: alimjocox
is anyone else getting errors when they run SR2 with MSBT?
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File: Stuffing02-18-10 |
![]() Posted By: alimjocox
hey hungtar.. ive been searching through your code but i can't seem to figure it out. can u help me, im trying to make Poor quality items (i.e. Junk) desaturated like when ur searching for something. Can you help please? i know its something to do with b.rarity im just bad @ lua. thx
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File: SmartRes202-18-10 |
![]() Posted By: alimjocox
dont mean to be a downar, a huge fan of SR.just wonder what features on SR2 compared to 1.
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File: ncUI02-13-10 |
![]() Posted By: alimjocox
i was really glad to see an update of ncUI. but it turned into tukUI lol.
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File: rFilter01-31-10 |
![]() Posted By: alimjocox
is there anyway to make it so if the buff isnt active and u are in combat that the missing buffs(properly inserted into the table) shows itself?
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