Originally Posted by semlar
This appears to be a bug caused by the api function RefreshWorldMap, and as far as I can tell the function doesn't do.. anything..
It may be overkill but I attached a small addon to "fix" this by resetting the map to the current zone whenever it's called. Ideally it would set the map back to whatever you were looking at before, but that would be a little more complicated, so unless you really need that functionality this should be fine.
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Its definitely NOT an overkill but works only for part of the green map problem. It fixes the "Archaeology" button. But IF you go up to
Brewmaster Skye the map is still green