Summary
Welcome to EVmaker's author portal. From here you can find information about any addons I've made or worked on, as well as more easily post bug reports or feature requests which can be easily tracked. Thanks for stopping by and hope you enjoy and find use out of what I've done.
News
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08-02-18 03:51 PM by: EVmaker
XPGain has been updated for BFA (which oh boy did they make some big api changes in BFA) on both Curse and WoWI, there is a small bug with toggle status (slash command to see the status of toggles if not using the GUI), I'll have a fix for that out shortly.

Next on the update list is Useful Extras, I don't know if anyone but me still finds it useful, but it will be alot easier to fix the API changes that have broken for that in a quickish manner so it is available, then the API changes & loot changes for Looter which is next after that.

I may also throw a quick update in for SkillsPayBills in before Looter as well if the API changes can be tracked down without too much issue, I know there are a number of mods that do the same and are much more featureful (and have GUIs), but just being able to get a simple listing of tradeskill links for any character on any character regardless of if I'm using one of those kinds of mods has always been helpful to me.
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04-12-18 09:51 PM by: EVmaker
As the title says, I am sorry for anyone that may use my mods for the complete lack of updates for a few expansions now, I have not had a subscription for quite awhile.

I am working on updating Useful Extras, Looter, XPGain and SkillsPayBills for anyone that may still find them useful, XPGain has an updated version on Curse waiting for approval, and I'll have it updated on WoWInterface within the week.

SkillsPayBills should be updated shortly after that, Looter and UsefulExtras (especially Looter) will take more time to get updated, I plan to get them at least updated to be fixed & working with Legion API changes, and then after I have much better coding practices since I last was in WoW (in particular with namespaces, so backend things that would not affect their use at all) and I want to update all the mods to use them.
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10-18-14 01:00 AM by: EVmaker
I truly apoloize for the lack of updates, and reply, things have been hectic and I have been kept busy and away for a long while and I haven't been able to get the time to play WoW so I had canceled my subscription.

That said, I have renewed and I am getting Looter, UE and XPGain updated for any breaks that have happened, UE in particular has some pretty big ones with the major changes to the mount API in 6.0.

I'll keep this post edited with current progress.

Looter:
Basic testing so far it doesn't appear Looter has broken, I need to get a wider sample of looted item types (particularly currencies) but everything so far seems to be working.

If that is so, I will just need to update the loot lists for current and missed content and release the next version.

UE:
All mount functionality (smart mounting, preferred mount, whispering to mount) is fixed and working, and consequently with the new APIs having a list of mounts is no longer necessary, so UE now can work with any mount without needing a new update when new mounts come out.

That said fixing the whisper part of things is taking a bit longer, particularly due to realID/battletag whispers. All the old guildies are not around and asking random strangers to keep whispering things on command only lasts so long, I'll probably be starting a "free" account for whispering myself to get them fixed quicker.

XPGain:
From testing so far, basic functionality appears to be working fine without an issue (the experience messages to chat), experience sharing between group members will likely be broken due to name-realm changes, will need to kidnap someone to test that part.

Also realized going over the code that I still had code in for pet experience gains (when pets leveled up on their own and weren't automatically whatever level the hunter is), so removed those bits as well.

If that is all that is not working there should be a new release with that fix soon as well.
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01-05-11 10:21 AM by: EVmaker
I am currently working on a new feature for XPGain, similar to how you can see the experience progress of any party member who also uses the mod right now with /xpg partyexp, but for a players guild.

Pretty much be able to type such as /xpg guildexp, and get a listing of the experience of all currently online guildmembers that use the mod, I and a couple others thought it a nice idea and it should be ready fairly soon.

Looter's support for keystones is also being worked on and should be out fairly soon after the XPGain release.
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12-27-10 08:19 PM by: EVmaker
After plenty of trial and error, I have Looter now currently working with Archaeology, right now it is just fragments, not keystones, but since the majority of Archaeology loot is the former then the latter, I think it'll be alright for now to delay the keystones for the next release.

Also as I have not gotten archaeology that high on any character, its been tested only with nightelf, dwarf, and fossil fragments, but the method should work regardless for the rest, but if it doesn't then please post a comment or bug report.

That said, the next version of Looter which will be released in a couple hours once I get the menu option added in (slash toggle already is) with archaeology looting.

Edit/Update: Released. Next in line is support for forms with the smart mounting option.