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Compatibility: | Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 10-24-14 08:08 PM |
Created: | 10-16-14 11:47 AM |
Downloads: | 9,152 |
Favorites: | 18 |
MD5: |
Fan update for Adirelles Inline Aura
I'm searching for someone to take this nice AddOn over!
I don't have enoth lua knowledge to fix Bugs that may come up in the future.
All I have done is update ace, update toc and removed all spells that were removed with WoD!
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Zasz |
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A Kobold Labourer
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Error message with LUA errors enabled.
Interface\AddOns\InlineAura\Core.lua:685: attempt to call method 'IsVisible' (a nil value)
This comes up about once a second. Not sure how to stop it or what to edit out to make it work. When I have Inline Aura enabled I can see SOME of my shadow spells, sometimes... it kinda picks and chooses when to show me... but Im laggy as all heck because of these errors... -Zack |
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CapnKirk |
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Re: Error message with LUA errors enabled.
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Tonyleila |
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A Kobold Labourer
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Hi,
Thanks for keeping this addon alive for us. I currently have the following error every second, I am playing as an Enh Shaman: Code:
55084x InlineAura\Core.lua:685: attempt to call method 'IsVisible' (a nil value) InlineAura\Core.lua:685: in function `UpdateAction' InlineAura\Core.lua:863: in function <InlineAura\Core.lua:859> InlineAura\Core.lua:891: in function `OnUpdate' InlineAura\Core.lua:1367: in function <InlineAura\Core.lua:1364> Locals: (for generator) = <function> defined =[C]:-1 (for state) = <table> { (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } (null) = <table> { } } (for control) = <table> { PLAYER_LOGOUT = <function> defined @tullaRange\tullaRange.lua:100 UpdateButtonFlash = <function> defined @tullaRange\tullaRange.lua:207 Register = <function> defined
__________________
End game Enhancement Streaming (Wednesdays 19:30 EU) : Bondy - Silvermoon EU Armory
Last edited by bondy : 11-01-14 at 12:53 PM.
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bondy |
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A Kobold Labourer
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Is there a way of checking for specific application counts? ie, I want to have Arcane Barrage only light up when I have 4 applications of Arcane Charge
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Braeg |
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A Murloc Raider
Forum posts: 9
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Update this code :D
http://www.tukui.org/code/view.php?i...CK020915092928
you need to replace this block in the core.lua file in order to fix it for the latest update to elvui ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() May as well just post the file for those who dont know how to code. https://www.dropbox.com/s/cwcu7qzi4g1aaei/Core.lua?dl=0 |
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thebbandit |
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