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Battle for Azeroth (8.0.1)
Updated:09-13-18 03:05 AM
Created:04-06-09 01:56 PM
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NPCScan  Popular! (More than 5000 hits)

Version: 8.0.1.13
by: Torhal [More]

NPCScan helps you find NPCs by scanning nameplates, minimap vignettes, and mouseover targets, with an optional dynamic targeting keybinding. Once an NPC is found by one of these methods, an on screen alert is displayed and an audio alert is played.

Nameplates
Alerts will be triggered whenever a nameplate is created, if that nameplate belongs to one of the tracked NPCs. To use this feature with any reliability, the Interface->Names->Always Show Nameplates option must be turned on from the WoW Game Menu.

Dynamic Target Keybinding
NPCScan includes a key binding that will trigger a dynamically-generated targeting macro. Each time it is pressed, the key binding will trigger a /targetexact <mob name=""> for every tracked NPC in the current zone you are in, in addition to any custom NPC additions. This only attempts a search each time it is triggered; it is not a continuous search.

To access this feature, just set a keybind under the Key Bindings->AddOns->NPCScan->Targeting Macro section.

“Found” Alert
When an NPC is found, NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying a Targeting Button for every NPC that is found.

Targeting Buttons
When clicked, the targeting button tries to target the NPC it depicts. You can also bind a key to trigger the newest button, in cases where multiple buttons are spawned.

Note: These buttons cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button or buttons will appear after you leave combat.

Options
NPCScan's main options window can be accessed from the Interface Options menu. To access the NPC list and other settings, type “/npcscan”.

New sounds can be added to the alert sound dropdown menu by installing SharedMedia.

  • 5.0.0.5:
    • Added custom search/achievement names to the alert pop-up button.
    • Added “Galleon” to the default search list.
  • 5.0.0.4: Updated deDE, frFR, itIT, koKR, ruRU, and zhCN localizations.
  • 5.0.0.3: Fixed an error when logging onto new characters immediately after updating to 5.0.0.2.
  • 5.0.0.2:
    • Enabled achievement settings now apply to all characters, since they're now account-wide.
    • Fixed an error when pressing the alert target button while in a raid.
    • Doesn't interfere with hunters' Call Pet spell anymore.
  • 5.0.0.1:
    • Added the “Glorious!” MoP rare achievement.
    • Added itIT localization and updated frFR and zhCN localizations.
  • 4.3.0.2: Fixed a broken zhCN translations file, and updated ptBR localization.
  • 4.3.0.1: Updated frFR, koKR, ruRU, zhCN, and zhTW localizations, and added ptBR translation by Omukeka.
  • 4.2.0.2: Added new tamable rares from 4.2 as defaults for hunters.
  • 4.2.0.1: Updated koKR, ruRU, zhCN, and zhTW localizations.
  • 4.1.0.2:
    • Faction-specific rares Captain Foulwind and Florence are now only defaults for the faction that can kill them.
    • Tamable mobs with unknown spawning zones shouldn't always show alerts anymore.
  • 4.1.0.1:
    • Alert sound volume is now controlled by the “Master Volume” slider in WoW's Sound Options window instead of the game sound effects volume slider.
    • Updated frFR, ruRU, zhCN, and zhTW localizations.
    • Updated the database of tamable rares.
  • 4.0.3.6: Updated and fixed non-English localizations so they will print chat messages properly.
  • 4.0.3.5:
    • Added an option to print timestamps with all messages. See the main _NPCScan options pane.
    • Updated 3D portraits to fit the alert popup better.
    • Updated frFR, koKR, and zhTW localizations.
  • 4.0.3.4:
    • Fixed an error for characters that hadn't used an updated version of _NPCScan since before 4.0.0.1. If you still experience an error on login, please reset that character's settings.
    • Updated mob name translations.
  • 4.0.3.3:
    • Jadefang is now also a default custom NPC.
    • Tamable rares in Uldum and Twilight Highlands should now be detected properly.
  • 4.0.3.2: Added Madexx' colors to each of his default entries. Won't apply if you logged in using 4.0.3.1.
  • 4.0.3.1:
    • Added Cataclysm rares to defaults. If you hadn't added them already, they will automatically appear in your custom NPCs list.
    • Updated the database of tamable rares.
    • Updated esES localization.
    • Added a way for stable mods like HunterStableInfo to coexist with _NPCScan. Authors, see source docs.
  • 4.0.0.6:
    • Updated frFR and deDE localizations, and added esES/esMX localization by galen2.
    • Updated the list of tamable rares.
    • Fixed uncommon error when attempting to scroll one of the rare mob tables.
  • 4.0.0.5: The “Unmute for alert sound” option now also re-enables WoW's sound effects toggle.
  • 4.0.0.4: Tweaked the default UI so that only the hunter's summoned pet will get cached on login.
  • 4.0.0.3: Hunters won't see bogus found alerts on login if they have tamed or stabled rare pets.
  • 4.0.0.2:
    • Updated dropdown menus for compatibility with patch 4.0.1.
    • Added deDE localization by Freydis88.
  • 4.0.0.1: Updated for Cataclysm Beta.
  • 3.3.5.5: Non-tamable mobs now show found alerts again.
  • 3.3.5.4:
    • Now summarizes pets cached while resting when leaving cities/inns instead of printing a line for each one.
    • Cached NPCs listed when changing worlds will only be printed once per session, instead of every time you zone in and out.
    • Fixed screen edge flash when mobs are found.
    • Added ruRU localization from CurseForge.
  • 3.3.5.3:
    • LibRareSpawns' mob screenshots should once again appear when mousing over rows in the achievement tables.
    • Added frFR and koKR localizations.
  • 3.3.5.2: Fixed an error that occurred when “Search for completed achievement NPCs” was disabled and any achievement criteria updated.
  • 3.3.5.1:
    • Scans can now be limited to worlds (continents or instances). You can customize this for custom NPCs with an edit box next to the NPC's ID; Simply type the name of the world exactly, or select a continent name from the dropdown. If left blank, the scan will stay active no matter where you are.
    • Tables of rares in the Search configuration pane are now sortable by clicking their column headers.
    • Default options now only add tamable custom mobs like Arcturis and Skoll for hunters. Hold shift while reverting to defaults to override this.
    • Added Bro'Gaz the Clanless as a default for Outlands.
    • Added zhTW localization by s8095324.
    • The found alert button now scales with your global UI Scale setting.
    • Removed control over RareSpawnOverlay.
    • Custom NPCs are now identified by NPC ID instead of their names. Typed names are now case-sensitive.
    • Alerts for humanoid rares that used to look solid white now appear properly clothed once the mob is targeted.
  • 3.3.0.4:
    • The targeting button now marks the rare with a green triangle when clicked.
    • Fixed an issue with horizontal scrolling in the rare mob list.
  • 3.3.0.3: Compatible with _NPCScan.Overlay 3.3.0.6.
  • 3.3.0.2: Fixed a bug in version detection. Arcturis should be added to player scan lists now.
  • 3.3.0.1:
    • Added 3.3's new spirit beast Arcturis to default scan and tamable lists.
    • Added an “/npcscan cache” command to print a message like the log-in cache warning.
    • Removed the rare raptors from default settings, since they no longer drop pets.
    • Removed the mostly obsolete “Search for Tamable NPCs” option.
    • Now uses ZoneIDs instead of map file names to locate tamable mobs. Consequently, The Razza now gets detected accurately in Dire Maul.
  • 3.2.0.8:
    • Rewrote the screen border flash so that it should never conflict with other mods that use it.
    • Achievement tabs now have more prominent checkboxes so disabled tabs will be harder to miss.
  • 3.2.0.7:
    • Tamable mobs now correctly show found alerts when spotted immediately upon login.
    • False found alert messages for tamable mobs now indicate why they are false alarms.
  • 3.2.0.6:
    • Rare tamable mobs now only show alerts when found in their original zone.
    • Added a new “NpcOverlay_Found message” to be used by _NPCScan.Overlay.
  • 3.2.0.5: Classified Terror Spinner as a tamable mob.
  • 3.2.0.4: Classified Skoll as a tamable mob.
  • 3.2.0.3:
    • Added new 3.2 rare spirit beast Skoll.
    • Now uses AceEvent-3.0 to communicate with map overlay-type addons.
  • 3.2.0.2: Now loads properly when _NPCScan.Overlay isn't present.
  • 3.2.0.1:
    • Now manages which overlays are shown by the RareSpawnOverlay and _NPCScan.Overlay addons.
    • Added four rare raptor mobs that drop non-combat pets in 3.2: Dart, Takk the Leaper, Ravasaur Matriarch, and Razormaw Matriarch.
    • No longer shows an alert button for tamable NPCs while resting (in an inn or city), although you will still need to clear the cache.
    • Added all localized mob names for zhTW, and as many as I could find for zhCN and koKR.
    • Added an “Unmute for alert sound” setting to play the alert sound even if WoW is muted.
    • Added an “Alert sound file” dropdown to choose which sound to play for alerts. Additional sounds can be added using SharedMedia-type addons.
    • The alert border flash now only shows when you enable “Screen Edge Flash” in the Default UI's Display Interface Options panel.
    • Now continues searching for rares in 5-man dungeons. Raid dungeons, battlegrounds, and arenas will still disable scanning, however.
  • 3.1.0.1:
    • Achievements to kill rares now have their own lists in the options window.
    • Added slash commands to add and remove NPCs from the custom tracking list: “/npcscan add <NpcID> <Name>” and “/npcscan remove <Name>
    • You can now add tamable mobs to your search list and toggle them all using a “Search for tamable NPCs” setting.
    • Found alerts for tamable mobs will note that they are tamable and may be false alarms.
    • Added an option to suppress the “already cached” log-in alert.
    • Added Gondria to the default rare list, and updated some rares that are now tamable in 3.1.
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Unread 07-12-09, 04:25 PM  
PilsnerDk
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Am I mistaken, or does it not give an alert on old-world rares? I ran into Pyromancer Loregrain, a rare elite in BRD, and it did not sound an alert.

Is it possible to have it trigger on ALL rares, or does it have to be by ID?
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Unread 07-05-09, 03:22 PM  
RLD
A Defias Bandit
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for mac users

do you tend to forget to clear your cache?

I created this apple script to clear the cache and then start the game.
MacHD is your startup disk. Volumes:games can be eliminated if you don't have the game on another hard drive. Copy the lines between "begin code" and "end code" into script editor and edit to the proper location on your system. Run from script editor or after making sure it works properly you can compile it as an app and it will close automatically after launching the WoW launcher.

---begin code---
tell application "Finder"
if exists file "MacHD:Volumes:games:World of Warcraft:Cache:WDB:enUS:creaturecache.wdb" then
delete file "MacHD:Volumes:games:World of Warcraft:Cache:WDB:enUS:creaturecache.wdb"
end if
activate application "World of Warcraft Launcher"
end tell
---end code---


Ackl
Last edited by RLD : 07-06-09 at 04:51 AM.
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Unread 07-05-09, 02:57 PM  
Zyland
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Quick response time, thanks!


I'll try to be a little more observant of bug tracker locations in the future. D:
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Unread 07-05-09, 01:49 PM  
Saiket
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Re: 3.2 PTR Error

Originally posted by Zyland
I didn't see a suggestion/bug tracker area, though it is likely I missed it.


In the options UI, the lists of mobs are not listed. Will provide further testing to see if it still alerts for the mobs that should be listed. (It does tell me that putridius is already in my cache)


Again, this is with the 3.2 PTR, just trying to help future development. Is there another place you prefer these reports?
_NPCScan's bug tracker is at <http://code.google.com/p/wow-saiket/...=AddOn:NPCScan>, although I've already fixed that particular bug for 3.2. The new version of the mod has a couple unfinished new features, but I'll have everything up and working again when the patch comes out.

I think for that particular bug, you can fix it in the meantime by downloading the mod "LibTextTable-1.0" from my site.
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Unread 07-05-09, 01:34 PM  
Zyland
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3.2 PTR Error

I didn't see a suggestion/bug tracker area, though it is likely I missed it.


In the options UI, the lists of mobs are not listed. Will provide further testing to see if it still alerts for the mobs that should be listed. (It does tell me that putridius is already in my cache)


Again, this is with the 3.2 PTR, just trying to help future development. Is there another place you prefer these reports?
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Unread 07-02-09, 10:06 PM  
chimeras
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Originally posted by Saiket
Are you positive that you deleted the right folder while the game was turned off? If you delete your cache while WoW is still turned on, it will appear again as soon as you close the game.
Right folder yes. In another MMorph I 'work' for the game creates a default folder upon relog, even if cleared while ingame. Of course that's what I tried here...half a dozen times
Finally figured out that that doesn't work too well with WoW since, like you said, it recreates the deleted folder rather than a new default one unless cleared while out of the game. Thanks.
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Unread 07-02-09, 01:37 PM  
Saiket
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Originally posted by chimeras
I installed this addon a couple of days ago. I seem to have the same issue as many, red 'x' by several mobs upon login, like Loque'nahak and Gondria.
I've deleted cache a half a dozen times, reloaded the UI several times and completely reinstalled the addon, but the 'x' stays.
I'm running XP, so no hidden cache, single installation of WoW, no hunters in the area that could be running tamed cats and I've never seen, much less killed either of them.
I've deleted and readded both cats under custom NPCs.
Are there any other ways this could be fixed.
Are you positive that you deleted the right folder while the game was turned off? If you delete your cache while WoW is still turned on, it will appear again as soon as you close the game.
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Unread 07-02-09, 08:45 AM  
chimeras
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I installed this addon a couple of days ago. I seem to have the same issue as many, red 'x' by several mobs upon login, like Loque'nahak and Gondria.
I've deleted cache a half a dozen times, reloaded the UI several times and completely reinstalled the addon, but the 'x' stays.
I'm running XP, so no hidden cache, single installation of WoW, no hunters in the area that could be running tamed cats and I've never seen, much less killed either of them.
I've deleted and readded both cats under custom NPCs.
Are there any other ways this could be fixed.
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Unread 06-29-09, 01:22 PM  
Saiket
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Originally posted by Soulreap
Lovwe the addon but having an issue with clearing the cache, it says that the NPCs are cached when I look through /npcscan reguardless of how many times I delete the Cache folder? Doesnt seem to be clearing it through the addon not sure what to do.
Make sure the game is turned off when you delete the cache, or else WoW will just recreate it. Also if you have WoW installed in two places at once, make sure you delete the right game's Cache folder.
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Unread 06-28-09, 05:48 PM  
Soulreap
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Lovwe the addon but having an issue with clearing the cache, it says that the NPCs are cached when I look through /npcscan reguardless of how many times I delete the Cache folder? Doesnt seem to be clearing it through the addon not sure what to do.
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Unread 06-17-09, 08:45 AM  
Shadow Ascendent
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what is the range for it finding a thing? like if it pops up and says 'hey i found this' does that mean its like in targetting range?
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Unread 06-15-09, 11:12 AM  
Raiking
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Great work on this addon, really helpful!
Last edited by Raiking : 06-15-09 at 11:58 AM.
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Unread 06-14-09, 02:47 AM  
Saiket
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Originally posted by stupermundi
HI fantastic work you've done here.... and thank you
just wondering about the clear cache thing...

im not sure which file it is that i need to delete cos im on a mac (no booing or hissing please) i see the cache file and have got :-
creaturecache.wdb gameobjectcache.wdb itemcache.wdb itemnamecache.wdb itemtextcache.wdb npccache.wdb pagetextcache.wdb questcache.wdb wowcache.wdb

so which do i delete or is it the main cache itself (which sounds as if it would create problems)
probably a noob question but please help.....
"creaturecache.wdb" is the only one you really have to delete, or you could delete the whole Cache folder if that's easier.
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Unread 06-14-09, 02:44 AM  
stupermundi
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HI fantastic work you've done here.... and thank you
just wondering about the clear cache thing...

im not sure which file it is that i need to delete cos im on a mac (no booing or hissing please) i see the cache file and have got :-
creaturecache.wdb gameobjectcache.wdb itemcache.wdb itemnamecache.wdb itemtextcache.wdb npccache.wdb pagetextcache.wdb questcache.wdb wowcache.wdb

so which do i delete or is it the main cache itself (which sounds as if it would create problems)
probably a noob question but please help.....
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Unread 06-12-09, 01:35 PM  
Saiket
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Re: any new information?

Originally posted by imjuicedbigtyme
I just came across this addon today, I am wondering if there is a new option to change the sound when finding a rarespawn. This sounds like a sick addon and a must have not just for hunters.
I'm getting a little behind, but here are things on my to-do list:
  1. Add an option to disable the screen flash on find.
  2. Let users choose the sound played on find using LibSharedMedia.
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