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Updated: 05-30-13 09:22 AM
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Updated:05-30-13 09:22 AM
Created:03-06-11 03:50 PM
Downloads:5,467
Favorites:60
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Categories:Character Advancement, Graphic UI Mods

nibWatchFrameAdv  Popular! (More than 5000 hits)

Version: 2.3
by: Nibelheim [More]

An AddOn from RealUI


What is it

nibWatchFrameAdv is a lightweight (10kb) Quest Tracker modification addon.

All options can be adjusted at the top of Config.lua
After changing settings, type: /reload



Features

  • Lightweight
  • A fair amount of options
  • Adjust Position and Width
  • Change Font / Size / Outline / Shadow
  • Adjust Text Colors
  • Replace the Dashes with cool Squares
  • Skin Item buttons
  • Get Wowhead links to Quests and Achievements (right-click a quest)
  • Auto Hide / Collapse the Quest Tracker
  • Hide / Show and Skin the collapse button



Options
  • Position
    • Enable / Disable manual positioning
    • X and Y offset
    • Anchor point
    • Height
  • Font
    • Font Path
    • Size
    • Outline
    • Shadow
  • Hide / Show the collapse button
  • Skin the collapse button
  • Colors
    • Enable / Disable Text Color modification
    • Replace Dashes with Squares
    • Use Class Colors
    • Watch Frame Title
    • Quest Headers
    • Quest Objectives
    • Different colors for Normal and Highlight (mouse-over)
  • Auto Hide / Collapse
    • Enable / Disable
    • Collapse (collapse the Quest Tracker)
      • Battleground
      • Arena
      • Dungeon
      • Raid
    • Hide (hide the Quest Tracker completely)
      • Battleground
      • Arena
      • Dungeon
      • Raid

2.3

Width option added to Position category.


2.2

Class Color option added (on by default)


2.1

Item buttons skinned
Wowhead link added to the right-click menu for Quests and Achievements


2.0

TOC bump
Font can now be changed
Font Shadow can be toggled on/off
The Dashes can be replaced with Squares
Post A Reply Comment Options
Unread 04-24-13, 12:33 PM  
Tonyleila
A Molten Giant
 
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I wonder how it will look inside a szenario?
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Unread 04-24-13, 01:28 PM  
Nibelheim
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Originally Posted by Tonyleila
I wonder how it will look inside a szenario?
What happens in a scenario?
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Unread 04-24-13, 03:47 PM  
Tonyleila
A Molten Giant
 
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Originally Posted by Nibelheim
Originally Posted by Tonyleila
I wonder how it will look inside a szenario?
What happens in a scenario?
Just tested for you - Nothing happens it just skins the button
Heres a screenshot but with texture replacments

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Unread 05-06-13, 05:16 PM  
Kendian
A Molten Giant
 
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Is there by chance, any way to make it color by class? I'll use it regardless, it's an awesome add on, but thought I's ask. I've tried to put in a class color table in cfg, but can't seem to work it out, lol. My thanks, for a great add on~
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Unread 05-06-13, 05:33 PM  
Nibelheim
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Originally Posted by Kendian
Is there by chance, any way to make it color by class? I'll use it regardless, it's an awesome add on, but thought I's ask. I've tried to put in a class color table in cfg, but can't seem to work it out, lol. My thanks, for a great add on~
I'll look into adding such an option.
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Unread 05-06-13, 09:23 PM  
Kendian
A Molten Giant
 
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Originally Posted by Nibelheim
Originally Posted by Kendian
Is there by chance, any way to make it color by class? I'll use it regardless, it's an awesome add on, but thought I's ask. I've tried to put in a class color table in cfg, but can't seem to work it out, lol. My thanks, for a great add on~
I'll look into adding such an option.
You're the best. Thanks very much~
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Unread 05-10-13, 04:45 PM  
p3lim
A Pyroguard Emberseer
 
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Used this as a base for my own lil' thang, I removed all the options and set it to my preference, removed the POI buttons and integrated the functionality into the lines and squares themselves and some other stuff..

Feel free to take a look https://github.com/p3lim/Mythology


Red square = "supertracked" (POI basically)
Blue square = hovered by mouse
Yellow square = everything else (normal/idle color)
Last edited by p3lim : 05-10-13 at 04:53 PM.
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Unread 05-10-13, 06:14 PM  
Nibelheim
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Originally Posted by p3lim
Used this as a base for my own lil' thang, I removed all the options and set it to my preference, removed the POI buttons and integrated the functionality into the lines and squares themselves and some other stuff..

Feel free to take a look https://github.com/p3lim/Mythology


Red square = "supertracked" (POI basically)
Blue square = hovered by mouse
Yellow square = everything else (normal/idle color)
Sexy
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Unread 05-11-13, 03:16 AM  
Kendian
A Molten Giant
 
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Works perfectly. Thanks again, Nibelheim~
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Unread 05-29-13, 11:51 PM  
ibxdmxxdl
A Kobold Labourer

Forum posts: 0
File comments: 13
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Is there an option to add some vertical space between the Quest Name and the Quest Objectives? Or to make the entire frame wider?

My preferred font is a bit chunkier than the default and I'm getting a little overlap when the Quest Names wrap over 2 lines.

I apologize if this is a stupid question but I'm a LUA novice to put it mildly.
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Unread 05-30-13, 09:23 AM  
Nibelheim
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Originally Posted by ibxdmxxdl
Is there an option to add some vertical space between the Quest Name and the Quest Objectives? Or to make the entire frame wider?
I've added a Width option. See if it helps
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Unread 05-30-13, 10:30 AM  
ibxdmxxdl
A Kobold Labourer

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File comments: 13
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Originally Posted by Nibelheim

I've added a Width option. See if it helps
Oh wow, I didn't want to trouble you that much! But that did the trick, it looks great now, thank you!
Last edited by ibxdmxxdl : 05-30-13 at 10:31 AM.
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Unread 09-19-13, 10:48 AM  
Freakeh
A Fallenroot Satyr

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For some reason this doesn't appear in my addon list :S?
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Unread 12-24-13, 06:20 PM  
MoonWitch
A Firelord
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Originally Posted by p3lim
Used this as a base for my own lil' thang, I removed all the options and set it to my preference, removed the POI buttons and integrated the functionality into the lines and squares themselves and some other stuff..

Feel free to take a look https://github.com/p3lim/Mythology


Red square = "supertracked" (POI basically)
Blue square = hovered by mouse
Yellow square = everything else (normal/idle color)
Just saying, I used p3lim's base -- thus yours too I guess. I'll add you to the credits even though the plan isn't to release it
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Unread 06-06-14, 01:28 PM  
Everlu
A Murloc Raider
 
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Forum posts: 4
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Uploads: 2
Spotted a bug: if you are tracking achievements and no quests, and you collapse the watch frame, the frame cannot be expanded until you track a quest. It also shows the default button texture.
Last edited by Everlu : 08-21-14 at 09:46 PM.
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