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Player Arrow Made Larger - WoWInterface
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02-07-15, 04:22 PM   #1
Belidora
A Murloc Raider
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Angry Player Arrow Made Larger

Hi,
Some of you were so helpful with my last post, yesterday. And Thank You for that.
It was in regards to a Garrison button issue i had.
Anywho, Maybe you can help me with this one: I really want to make the gray player arrow on the minimap larger and a different color. I already have "embiggen" from curse.com but it is only in gray. It was created in 2012, and it amazingly still works with no updates. Gray is hard to see and why in the world does blizzard not know this?! Am I alone?
Thanks in advance if anyone can help,
Belidora
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02-07-15, 07:55 PM   #2
Seerah
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Download this file (this is the game's minimap arrow).
Color it however you like, but be sure to keep it in 32-bit when you save it, with the transparency still intact.
Convert it back to BLP format (I use the old, tried and true BLP2PNG here on WoWI, which is how I got it into PNG format for you to edit).
Drop it into a folder inside your Interface folder.
Interface>Minimap>MinimapArrow.blp
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02-07-15, 09:07 PM   #3
Tonyleila
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Originally Posted by Seerah View Post
Download this file (this is the game's minimap arrow).
Color it however you like, but be sure to keep it in 32-bit when you save it, with the transparency still intact.
Convert it back to BLP format (I use the old, tried and true BLP2PNG here on WoWI, which is how I got it into PNG format for you to edit).
Drop it into a folder inside your Interface folder.
Interface>Minimap>MinimapArrow.blp
This will not work. Minimap Arrow is protected from texture replacment. Also all other things INSIDE the minimap can't be just replaced with a texture
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Last edited by Tonyleila : 02-07-15 at 09:11 PM.
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02-07-15, 10:07 PM   #4
semlar
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Originally Posted by Tonyleila View Post
This will not work. Minimap Arrow is protected from texture replacment. Also all other things INSIDE the minimap can't be just replaced with a texture
Well, actually you can just do Minimap:SetPlayerTexture("path/to/texture")

Even if you couldn't replace the arrow texture you could just create a texture in the center of the minimap and rotate it with the player.

Last edited by semlar : 02-07-15 at 10:10 PM.
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02-08-15, 02:08 AM   #5
Tonyleila
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Originally Posted by semlar View Post
Well, actually you can just do Minimap:SetPlayerTexture("path/to/texture")

Even if you couldn't replace the arrow texture you could just create a texture in the center of the minimap and rotate it with the player.
Well but he wants it for the normal Map, and the arrow there. Is not in the center replacing the texture by just putting a new one in the interface folder sadly dosen't work.
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02-08-15, 03:32 AM   #6
humfras
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First of all, the AddOn embiggen want work in its current version because the frames it's addressing do not exist anymore.


The WorldMap player arrow consists of 3 parts:
- WorldMapPlayerLower (@ FULLSCREEN strata, 100% alpha)
- WorldMapPlayerUpper (@ HIGH strata, 70% alpha)
- WorldMapPing

To color the arrow, simply do
Lua Code:
  1. WorldMapPlayerLowerIcon:SetVertexColor(1,1,0,1) --to make it yellow
  2. WorldMapPlayerUpperIcon:SetVertexColor(1,1,0,1) --to make it yellow
To change it's texture, use
Lua Code:
  1. WorldMapPlayerLowerIcon:SetTexture(<path>)
To set its size, use
Lua Code:
  1. WorldMapPlayerLower:SetSize(x,y) --default: (40,40)
  2. WorldMapPlayerUpper:SetSize(x,y) --default: (40,40)


To modify the size of the ping, you have to scale its children (centerRing, expandingRing, rotatingRing).


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Last edited by humfras : 02-08-15 at 03:57 AM.
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02-08-15, 04:15 AM   #7
semlar
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Originally Posted by Tonyleila View Post
Well but he wants it for the normal Map, and the arrow there. Is not in the center replacing the texture by just putting a new one in the interface folder sadly dosen't work.
He said he wanted the arrow on the minimap larger, but I suppose the addon he mentioned does only affect the world map.
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02-08-15, 12:59 PM   #8
Tonyleila
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Originally Posted by semlar View Post
He said he wanted the arrow on the minimap larger, but I suppose the addon he mentioned does only affect the world map.
Hmm well I see yep thats confusing
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02-09-15, 09:32 PM   #9
Belidora
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Smile Thanks for trying ...

thanks to all ... i will stay with the current embiggen minimap arrow .. it is fine for now.
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02-11-15, 06:24 AM   #10
Tonyleila
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Originally Posted by humfras View Post
...
Ya humfras thanks for trying ... stop posting your useless code he'll stay with embiggen minimap arrow anyway
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WoWInterface » AddOns, Compilations, Macros » AddOn Search/Requests » Player Arrow Made Larger

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